Home Business China’s minors’ play-limit order is the first to be taken by law enforcement, and HTML5 platform illegally played all night and was caught | 4Gamers

China’s minors’ play-limit order is the first to be taken by law enforcement, and HTML5 platform illegally played all night and was caught | 4Gamers

by news dir

On September 1st, China issued the most stringent underage restriction order in history to strictly control the playing time of players, which has greatly changed the entertainment ecology of local underage players. Now, after the regulations have been on the road for nearly two weeks, Beijing has seized an HTML5 platform violation. Provide online game services to underage players, order a fine of 430,000 yuan, and request the platform to stop illegal activities.

Quoting the Central News Agency’s report, the Beijing Municipal Cultural Market Comprehensive Law Enforcement Corps uncovered a case of illegally providing online game services for minors on a gaming platform on September 14, calling it the first case of violation of the “Minor Play Limitation Order” on the road.

The illegal game platform involved mainly provides HTML5 games, using the features of HTML5 games that are download-free and can span multiple devices, and continue to provide online game services to underage players after 10 pm every day to 8 pm the next day.

After investigation and evidence collection, the local law enforcement agency interviewed the legal representative of the company and asked the platform to immediately stop the illegal activities. Then, in accordance with Article 127 of the Law of the People’s Republic of China on the Protection of Minors, For administrative penalties, the fine was RMB 100,000 (about NT$430,000), and the person in charge of the company was fined RMB 10,000.

Quoting China News Network, this incident was China’s “first shot” against minors’ addiction to online games, claiming that this law enforcement provided experience and cases for similar cases across the country, emphasizing: “At the same time, It serves as a deterrent and warning to game company suppliers and operators who are perfunctory in preventing minors from indulging in online games.”

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