Play Overwatch’s Hanzo with the Nerf Bow to score 2 kills, enjoy The Legend of Zelda Ocarina of Time with an ocarina-modified controller, and even clear Dark Souls 3 with only one button, as well as other Rudeism, which was a topic of discussion, showing how to enjoy the game with all kinds of unusual controllers, such as enjoying Valorant using a controller, is now playing ‘Sipoo’, which is rumored to be difficult.
What Ludism has brought this time is a motion recognition controller. The motion recognition controller developed by him is a glove type and has no buttons except for two analog sticks used for movement and camera operation. It operates wirelessly, and the motion recognition sensor is attached to the back of the gloved hand, so not only fists and kicks, but also evasion and paring, which are the core of ‘shifu’, all operate based on motion recognition.
The video he released this time contains a tutorial and Chapter 1. In the video, you can see the splendid yet heavy action of ‘Shipoo’, which blocks the attack as it is when he raises his arm in time for the enemy’s attack timing and then stretches out his fist to hit the enemy repeatedly, unfolding based on motion recognition.
However, compared to the other controllers he has shown before, the motion recognition controller released this time is still lacking in perfection. Perhaps it is because it is a motion recognition controller that can be a new challenge for him, the connection is unstable in the middle of the video, and it is somewhat unstable, such as soldering and repairing the controller in the middle.
On the other hand, Ludism, which introduced the ‘Shifoo’ motion recognition controller, said, “It was a really fun challenge,” and “It was the most fun work I’ve ever made,” he said on his Twitter.