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Shinji Mikami’s new work “Hi-Fi RUSH” was released without any publicity and received tremendous praise! Rich animation colors + music rhythm fight is popular | 4 Gamers

The musical action adventure game “Hi-Fi RUSH” developed by the Tango Gameworks game team founded by Shinji Mikami of “Ghost Wire: Tokyo” was released on January 26 without warning. The game was quickly gathering praise from the player community as soon as possible. it was launched by word of mouth, and achieved a whopping 98% favorable rating on Steam.

“Hi-Fi RUSH” is an action role-playing game set in a very AI mechanical society. Players take on the role of a teenage girl named “Acha” who accidentally implanted in his chest due to a dubious corporate experiment. was labeled a “defective product” because of this, and was hunted down by the evil prosthetic corporate robot.

Fortunately, Ah Cha’s music player and mechanical right arm allow him to pick up the weapon “guitar” to break through all the difficulties. In fact, you will know that “Hi-Fi RUSH” is almost the same as the 3D action you’ve played in the past The game is different–it’s almost a music game.

In the colorful art style and vibrant and bright city stage, the battle of “Hi-Fi RUSH” is perfectly combined with the music. When the BGM sounds, the player can follow the beat to attack and do special effects, even in the mobile or QTE of the BOSS level. It’s all about rhythm.

However, this design is not boring, but brings an impressive experience that is different from traditional action-adventure games. With beautiful and exciting battle music, every key you press has a stronger sense of immersion. The performance of the plot is also very lively and interesting, and you can even find other game eggs.

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It is worth noting that “Hi-Fi RUSH” has almost no previous media publicity. It only appeared on the developer live broadcast program “Developer Direct” held by Xbox and then rushed to the market. It is not’ r this zero marketing method is the same as “Apex Heroes” (Apex Legends) is very similar, also known as “Shadow Drop”.

Although the “Shadow Drop” zero-publicity listing method has started to become the focus of discussions among developers, such low-level game marketing is not suitable for most independent games that do not have publisher support. More importantly, the zero publicity list is not the real point. The real significance is still that the essence of the game is enough to attract and resonate with the player community.

In contrast, Square Enix’s other masterpiece “Forspoken” (Forspoken), which has been widely reported by foreign media, was launched on January 25. Currently the PC player Metacritic score is only 1.8 points, and the evaluation on Steam is also 1.8 points. It received mixed reviews, with complaints mainly coming from the dull and empty story and missions, as well as optimization issues.

The success of “Hi-Fi RUSH” once again proves that good players will find good games on their own. In the same way, good games will naturally find their own player community .

“Hi-Fi RUSH” was released on Xbox Series X | S and PC Steam on January 26, and the game is also available on Xbox Game Pass at the same time.