Sony confirms that PS5 will have a variable refresh rate function through updates in the future-Computer King Ada


PlayStation 5 has been officially launched, and players around the world are eager to shout for its true fragrance. The popularity can be said to be difficult to find. However, compared with its rival Xbox Series X, some features are still not supported, but this situation will not continue. Too long, the future may be able to keep up slowly. Sony has confirmed that it will give PS5 a variable update rate function in an updated way.

Sony confirms that PS5 will have a variable refresh rate function through updates in the future

According to a foreign media VGC report, PS5 will be added with a variable update rate function (VRR) in the next. This function is mainly used to reduce screen tearing and jitter during high-frame-rate games. This function is in Microsoft It has been provided in the previous generation of game consoles, but VRR is more important for games that support more than 60fps. According to an article by Alex Battaglia in the game media EuroGamer, larger game works such as the new Assassin’s Creed: Viking Era and Dirt 5 are currently showing a sense of tearing visible to the naked eye on the PS5 platform.

As more and more games start to set the target above 60fps in the cycle of switching between new and old hosts, but cannot always maintain the target value, we can see that the long-lost sense of tearing returns. This is the first point No longer exists on the first generation of mainframes. If this feature is not updated on PS5, there will be more and more games that show a sense of tearing when playing. This is not a good development, and the emergence of VRR is that the update rate of each game is different. s solution. From the picture below, you can see that the target frame rate of Xbox Series X and PS5 is 60fps. In the resolution range of 1440P – 1728P, it takes a lot of time to process the scene part. Xbox Series S provides 30fps with a resolution of 1296P – Between 1440P.

※Image source: EuroGamer

Although the VVR function was omitted when the console was launched, fortunately, Sony was willing to make it up. It supports VRR through HDMI 2.1 and allows players to play games that support VRR on HDMI 2.1 displays (although 4K TVs that support HDMI 2.1 are still Not mainstream). In addition, Sony has confirmed that the future PS5 console can also support SSD expansion, and may also support 1440P native resolution, etc., but it will take time. I hope Sony will not let players wait too long.

◎Source: VGC, EuroGamer


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