Sony presents information suggesting that the next PlayStation game console will be launched in 2028

[Daw’r erthygl hon o: Mashdigi]

Emphasize that Microsoft’s acquisition of Activision Blizzard will affect game market competition

In a recent series of documents criticizing Microsoft’s $69 billion acquisition of Activision Blizzard for affecting competition in the games market, Sony appeared to indirectly reveal that it would launch its next game console in 2028.

According to information provided by Sony to the UK Competition and Markets Authority, an additional condition of Microsoft’s acquisition of Activision Blizzard is that it must continue to provide games to Sony’s PlayStation game consoles in 2027, but if Sony chooses to launch the next one in 2028 If the PlayStation game console is used, it will not be able to get Activision Blizzard’s main game work as “Decisive Moment”, which will also make the PlayStation game console lose its competitive advantage, and even cause players to migrated to the Xbox game console because of the game’s content.

Although Sony did not specify the name of the next game console, it is not surprising that it can be called PlayStation 6 and that it is the successor of the current PlayStation 5. But before that, the market believes that Sony should launch the thin and light PlayStation 5 Slim in 2023 or 2024, and even use the more efficient PlayStation 5 Pro to attract more demand in the gaming market.

However, in response to Sony’s claims, Microsoft also refuted that the unique content of Sony’s own platform actually affected the competition in the game market. A series of Spider-Man games chose to use the PlayStation game console, emphasizing that Activision’s current acquisition Blizzard will still adopt the multi-platform distribution method to strive for more market profit opportunities, and even show that the game can be played by more players through cloud streaming. Therefore, it is believed which has not affected market competition, but has further promoted the growth of the game market.

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