Home Tech [Try it]The fleeting “Moonwind Demon: Immortal Moon” returns to experience the Roguelike charm under the Ukiyo-e “GetsuFumaDen: Undying Moon”

[Try it]The fleeting “Moonwind Demon: Immortal Moon” returns to experience the Roguelike charm under the Ukiyo-e “GetsuFumaDen: Undying Moon”

by news dir
In 1987, KONAMI launched a highly acclaimed action game “Moonwind Demon”, this classic description of the Yue family against the big demon from hell “Dragon Bone Demon”, it has been popular as soon as it was launched on the red and white machine. A great welcome. Not only is the unique upgrade mechanism fascinating, the interesting props and the highly recognizable big Chinese character prompts also impressed many players. But for some reason, the work was silent after the release of one version. Except for the transplant version, there are no plans for a continuation in the past 30 years. But who knows that in the Nintendo “Indie World” press conference last month, the sequel “GetsuFumaDen: Undying Moon” (GetsuFumaDen: Undying Moon) appeared silently after 30 years of inactivity. What kind of adventure story will this Moon Wind Demon bring? Let’s take a look through the Early Access version now!

“Moonwind Demon: Immortal Moon” is “Moonwind Demon” is the sequel of KONAMI’s action role-playing game launched on the Nintendo red and white machine in July 1987, using the fictional world of ancient Japanese style as the background. The story of “Moonwind Demon: The Immortal Moon” is roughly not far from the original. The story describes that the Yue family who guards the hell discovered signs of the resurrection of the dragon bone ghost on a certain day, but carried the heirloom “wave sword” to explore the enemy’s situation. Yue Lantong, the eldest brother of the Yue family, has never returned in hell. In order to find the missing elder brother and fight against the catastrophe at the bottom of the hell, the 27th generation of Yueshi as the lord of the moon wind demon, embarked on an arduous journey of killing ghosts…

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By the way, there are occasional stone steles engraved with the Yue clan’s messages in the venue. When they are first discovered, they will also come with a recovery potion. The text mentions the wave of Jian Yunyun, which seems to have some connection with the previous work…

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As soon as I enter the game, I can quickly feel the strong art style of this work. This work takes the Ukiyo-e style hell as the background, with exquisite 3D monsters and ink-style special effects, presenting a rather unique beauty. Not only is every move extremely gorgeous, the scroll-like performance every time you enter the BOSS battle, it makes people feel full of atmosphere. Although it is too gorgeous, it somewhat obstructs the line of sight in the game…but it is indeed worthy of praise in terms of screen performance.

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  • The Ukiyo-e that BOSS debuts is really full of momentum, and I am reluctant to skip it afterwards.

As for the specific gameplay of the game, it is different from the original Metroidvania game (Metroidvania). It adopts a Roguelike gameplay similar to “Dead Cell” and other games. Players must hunt around on the map, collect equipment, materials and souls, and try to find the portal to the BOSS room on the map, and move to the next level by defeating the BOSS.

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  • Very orthodox Roguelike action gameplay, much simpler than the previous process that required running around

In addition, although some of these levels require special methods to open the BOSS portal, the overall puzzle solving and exploration difficulty is relatively low, and the fun is more focused on the action of the battle itself.

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    In this level, you need to find two eyes on the map to open the BOSS portal

Of course, the game is not just simply changed to Roguelike, although there is no 3D map, but this time still a large number of features and interesting systems familiar to the players of “Moonwind Demon” have been added.

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The first is a large number of weapons and secondary weapons, of which secondary weapons are familiar “props”. This time, the Moon Wind Demon can carry two weapons and two secondary weapons, and both weapons and secondary weapons have their own classes and so-called “skills”. Skills can be regarded as a system that replaces the “proficiency” of the old game. You need to unlock these skills through the materials dropped by the monsters to create your own fighting style.

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  • You can unlock the weapon’s profound meaning through the materials dropped by the monster, but the premise is that you must first forge the weapon

For example, dual-sword weapons are better at “flash” attacks, while items such as kunai have the characteristics of poisoning. Although the influence of the items may not be as strong as the previous key items such as “gyros”, players can operate freely. More than 30 kinds of weapons and props, enjoy the fun of slaying demons and slayers in various ways.

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    The secondary weapon is actually the various props of the past, and if used properly, it is even more powerful than the main weapon.

In addition, because it is a Roguelike, these elements can not only be inherited to the next round, the equipment itself even has a class and grade, so the specific strength depends on the ability and number of the weapon.

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    Use Gouyu to liberate the character’s two fields of “exercise” and “insurance”, and make each round become stronger and stronger!

And the second point is the well-known big Chinese character prompt, which is the attack of various attributes.

In addition to collecting all kinds of equipment this time, the various types of equipment attacks are the focus of the focus. In addition to the relatively simple “slash”, “flash”, “bad” and other attribute attacks, the most representative one is “collapse” And “kill” these two categories. The player can first stun the enemy with the attack of the collapse attribute, and then perform the slashing action by “killing”. At this time, even the entire screen will be affected by this slashing effect. For example, the author personally likes to use umbrella weapons that are good at collapsing attacks, which are quite effective in sweeping large numbers of enemies. How to make good use of these attribute attacks will also be an important issue for customs clearance!

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  • Use “Beng” to stun and then use “Kill” to kill, you can solve a lot of enemies in an instant

In addition, in order to match the gameplay of Roguelike, the game also prepares elements such as soul and “ghost transformation”. The usage of souls is a bit different from that of “Death Cell” or “Internal Destiny Temple”. Players can obtain souls by defeating elite monsters or large treasure chests on the map. The souls will accumulate right below the screen. It can be consumed at any time to strengthen the current project. For example, strengthening the main weapon requires 1 soul, strengthening the blood volume requires 3 souls, and the most expensive healing potion costs 4 souls. If used properly, the fault tolerance rate can be greatly increased.

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The ghost transformation is a reward system. Through continuous attacks, it is not hit by the enemy. It allows the character to be strengthened in three stages. With each additional layer, the arrogance and attack power of the character will be greatly improved. Very useful for players who cleared the level. By the way, it is particularly easy to accumulate ghosts when using weapons such as double knives. You can try the power of the double knives on the experience board.

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Although there are still many shortcomings including the main plot and some details, the current experience version of the content is enough for players to see the charm of the new “Moonwind Demon: Immortal Moon”. This work has an outstanding art style, a high degree of repeatable playability, and a not bad combat experience. Even if there is still room for improvement in the combat sense and special effects, it still has full playability overall. The author strongly recommends that those old players who were abused to the death by “Moonwind Demon” 30 years ago can come and experience the “Moonwind Demon: Immortal Moon” early access version, which will be launched today (14). I believe it will definitely make it You recall the days when you searched for the wave sword.

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