[단독] Boycott because he wrote ‘Wan-Gieng’? Unwarranted criticism is heaped on board games
Korea Board Games released a new board game called “Medical Mystery: New York Emergency Room” on the 4th. This product includes the phrase, “The patient is a 53-year-old Polynesian woman who is past menopause.” This term led to a backlash online, with some netizens accusing the company of promoting feminism due to the inclusion of the word “menopause.”
Some critics expressed outrage in online communities, claiming that the use of such terminology is inappropriate. They focused on the word “wankyong,” labeling it an expression of feminism. This reaction prompted a boycott campaign against Korea Board Games. Some users even attempted to investigate the personal beliefs of the company’s CEO in this context.
In response, other netizens defended the company, arguing that a game should be just a game. They criticized the boycott and the scrutiny placed on the company’s leadership. They called for a more respectful approach to differing opinions.
Kim Min-moon-jeong, representing the Korean Federation of Women’s Organizations, condemned the boycott as “shameful.” She stated that menopause is a medical term that helps middle-aged women understand their experiences. She criticized the irrational actions of those who boycotted the game.
How can board games and other media contribute positively to the perception of women’s health issues like menopause?
Interview with Dr. Lee Sun-woo, Public Health Specialist, on the Controversy Surrounding “Medical Mystery: New York Emergency Room”
News Directory 3: Thank you for joining us today, Dr. Lee. We’re here to discuss the recent backlash faced by Korea Board Games over their new board game, “Medical Mystery: New York Emergency Room.” Specifically, the inclusion of the term “menopause” has sparked a heated debate online. In your expert opinion, why do you think this terminology has caused such controversy?
Dr. Lee Sun-woo: Thank you for having me. The backlash against the mention of “menopause” reflects a larger societal context where discussions around women’s health issues can provoke strong reactions. Menopause is a natural biological process, yet it has been historically stigmatized and misunderstood. Utilizing the term in a product aimed at education or entertainment can bring attention to these stigma-laden topics, but it can also provoke defensiveness in those who believe it reinforces negative stereotypes about women, especially in the context of feminism.
News Directory 3: Some critics labeled the usage as an “expression of feminism.” How do you interpret this kind of reaction?
Dr. Lee Sun-woo: This reaction illuminates a deeper discourse on gender equality and representation. Associating menopause with feminist expression may stem from a fear of acknowledging women’s health experiences as part of a larger narrative about women’s rights. Feminism advocates for the normalization and respect for women’s life experiences, including menopause. Critics may perceive that mention of menopause in a game trivializes it or politicizes a natural phase in a woman’s life. However, it can also be seen as a step towards greater awareness and acceptance.
News Directory 3: The Korean Federation of Women’s Organizations spoke out against the boycott, calling it “shameful.” What role do you think women’s organizations play in these discussions?
Dr. Lee Sun-woo: Women’s organizations play a critical role in advocating for the recognition of women’s health issues and advancing women’s rights. By condemning the boycott, they highlight the importance of open discussion regarding menopause and related health matters. Their involvement encourages a more informed dialogue rather than reactionary responses that can drown out those genuinely concerned about women’s health. It can also help reshape the narrative around menopause as a significant phase in a woman’s life, rather than something to be shunned or ridiculed.
News Directory 3: Korea Board Games has stated they aim to create a positive understanding of menopause. How important is this objective in the context of current health discussions?
Dr. Lee Sun-woo: It is extremely important. Normalizing discussions around menopause can empower women and create an environment where they feel supported. When companies take steps to include realistic and sometimes sensitive topics in their products, they participate in the larger public health discourse. It’s essential that we have resources and dialogues that validate women’s experiences, especially during transitions like menopause. This reinforces the idea that these experiences are not just private challenges but part of the collective female experience.
News Directory 3: Lastly, what message do you think both sides of this debate should take away from this controversy?
Dr. Lee Sun-woo: This debate underscores the necessity of respectful discourse. It’s vital to engage with differing opinions with an open mind, particularly on sensitive topics like health. For critics, recognizing the value of using inclusive language can foster a more nuanced understanding of women’s experiences. Conversely, for companies, it’s crucial to analyze how language evolves and its implications for various audiences. This incident is an opportunity for education and growth on both sides and highlights the importance of empathy in public conversations.
News Directory 3: Thank you, Dr. Lee, for your insights on this important issue.
Korea Board Games issued a statement on the 12th, expressing support for mothers and women. They acknowledged that the term “menopausal syndrome” was included without enough analysis but decided to keep it. They stated that language evolves and that the term can provide comfort to those who have experienced menopause.
The company emphasized that they want to create a positive understanding of menopause, seeing it as a natural phase in life. They aim to honor all mothers and women through their products.
