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20 Indie Gaming Influencers Converge in Malaga

20 Indie Gaming Influencers Converge in Malaga

March 10, 2025 Catherine Williams - Chief Editor Tech

Guadalindie part II:⁤ A Deep⁤ Dive⁣ into Indie Game Development

Table of Contents

  • Guadalindie part II:⁤ A Deep⁤ Dive⁣ into Indie Game Development
    • Featured Speakers at Guadalindie Part II
    • Looking Forward ​to Guadalindie Part ‍II
  • Guadalindie Part ‌II: Your Questions About the⁣ Indie Game Advancement Event Answered
    • What is Guadalindie Part II?
    • Who are some of the Featured Speakers at Guadalindie Part II?
    • What can I expect ⁤from attending Guadalindie Part II?
    • When and Where is Guadalindie Part II⁣ taking place?
    • What‌ happened at the ⁢previous Guadalindie event?
    • Will there be workshops at⁣ Guadalindie Part II?
    • Key Speakers at Guadalindie part II: A Rapid Look

Get ready to immerse yourself in the ​vibrant world of independent games at guadalindie Part II. This event⁣ promises a rich experience with numerous games to explore and the chance to connect‍ with industry professionals.

For those interested in attending, let’s highlight the speakers at⁣ this year’s Guadalindie, starting with the latest additions:

Featured Speakers at Guadalindie Part II

  • Victoria Tran: As Communications ​Director at‌ Innersloth, the studio behind Among Us, ​and co-director of the indie game investment fund Outersloth, Tran brings a wealth ⁢of experience. She ⁤has contributed to acclaimed games ‍like⁤ Venba, ⁤ Unpacking, and dwart‌ Fortress. She recently​ announced her book,⁤ Mastering Community⁢ Management.
  • Kai Moore: ‌Co-founder⁤ and executive producer of wrong Organ, the studio behind Mouthwashing, one of ⁤2024’s most celebrated indie titles.
  • Johanna Kasurinen: ‍Co-founder of Wrong Organ, serving as narrative designer ⁢and ‍art director. ‌She will ‍be joining Kai Moore at the event.
  • Gareth Damian Martin: Writer, game designer, artist, and creator⁣ of the Citizen Sleeper series⁢ and In Other Waters.⁢ Martin also created‍ and edits Heterotopias, a journal about ⁢games and architecture.
  • Lu Nascimento: ​Art director and co-founder ⁢of ‌Bunnyhug Games,known for⁤ her work on titles like Moonglow⁢ Bay,Overthrown,Wargroove,and Assemble With Care,reviewed in 2019.
  • Arnaud de⁣ Bock: An independent ⁤game developer with over ‌a decade⁤ of experience, recognized for Pikiniku⁤ and contributions ⁣to Reigns,⁤ Card Shark, and the recent ‍Crush House.
  • Johan Peitz: Creator of the low ⁤poly modeler picoCAD and​ the cult classic Icy Tower. He currently leads‌ Apskeppet, where⁣ he‌ “crea juegos pequeños con píxeles grandes.”
  • Sara Lopez Productions: A composer who has contributed to‍ soundtracks for titles like the Blasphemous II ‍ expansion “Mea ​Culpa” and Human Fall Flat.
  • Ciro Montenegro: A game engine developer at king, with eight years dedicated to developing​ proprietary ⁤engines.

These speakers join a lineup⁢ that includes:

  • Sam Barlow,⁤ the creator of Immortality, Telling Lies, and ⁤ Her Story.
  • Keita Takahashi, known for his work on Katamari and the upcoming ‌To a T.
  • Mark Brown, famous for his Game maker’s Toolkit channel.
  • Paula ⁤fingerspit, ​the sound designer behind the soundtracks of Deconstructeam’s⁢ games like The Cosmic Wheel Sisterhood and The Red Strings club.
  • Mirella Díez, audio designer at ZA/UM.
  • Kitty Calis and Jan Willem, the duo behind disc Room.
  • Afry Curiel, a narrative designer and author of ¡Protesto! Videojuegos desde una perspectiva ‌de género.
  • Daniel Lyozov, responsible for Business⁤ Development &⁢ scouting at ⁢Critical Reflex, the publisher of games like arctic Eggs and Mouthwashing.
Guadalindie Logo

last year, the main stage talks were ​streamed on Twitch and later published ‍on MálagaJam’s YouTube channel. This allows attendees ​to revisit insightful discussions,⁣ such as Marta Trivi’s‌ talk, ⁢ La legitimidad del videojuego ​en el marco de la industria cultural.

the event ​also featured workshops, like the one led by ⁢Nina Freeman. She impartió un taller,dio una charla and had a⁣ stand for her new game, and an interview.

Looking Forward ​to Guadalindie Part ‍II

Attendees can anticipate workshops ‍and more opportunities for learning and engagement. Mark⁣ your calendars ⁢for May 16th ⁢and 17th and join the⁤ indie game community in Málaga.

Guadalindie Event

The previous event left attendees “satisfechos por el trabajo realizado, encantados por todo lo que probamos y aprendimos en los dos días ⁤de evento,⁣ pero sobre todo ilusionados ‌ante la posibilidad de repetir.”

Guadalindie Part ‌II: Your Questions About the⁣ Indie Game Advancement Event Answered

Guadalindie Part II is gearing ‌up to be a fantastic event for indie game enthusiasts adn developers ​alike. This Q&A ⁤provides complete answers to common questions about the ⁤event, its speakers, and what you can expect.

What is Guadalindie Part II?

Guadalindie Part ⁣II is an event focused​ on ‍the vibrant world of independent game development. It offers⁣ attendees the prospect to explore numerous indie games,connect with industry professionals,and learn from experienced speakers.

Who are some of the Featured Speakers at Guadalindie Part II?

Guadalindie Part II‌ boasts ​an extraordinary lineup of speakers, including:

Victoria Tran: Communications Director at innersloth (Among Us) and⁤ co-director of Outersloth.

Kai ⁢Moore: Co-founder and executive producer⁣ of Wrong organ (Mouthwashing).

Johanna Kasurinen: Co-founder of Wrong Organ, serving ⁣as narrative designer ⁣and art director.

gareth damian Martin: Writer, game‌ designer, and creator of the Citizen Sleeper series and In Other Waters.

Lu Nascimento: Art⁢ director and co-founder of Bunnyhug Games (moonglow Bay, Wargroove).

Arnaud de ​Bock: Independent game ‌developer ‌(Pikiniku,Reigns,Card Shark,Crush House).

Johan peitz: creator of picoCAD and Icy Tower, now leading Apskeppet.

Sara Lopez Productions: Composer for Blasphemous II expansion “Mea Culpa” and Human Fall Flat.

Ciro Montenegro: Game engine developer at King.

Sam Barlow: Creator of immortality, Telling Lies, and‍ Her Story.

Keita Takahashi: Known for Katamari and the ‌upcoming To a T.

Mark Brown: Famous for his Game ‌Maker’s toolkit channel.

Paula ⁤Fingerspit: Sound designer behind Deconstructeam’s games ‌like The Cosmic wheel Sisterhood and The Red ⁤Strings Club.

Mirella Díez: Audio designer at ZA/UM.

Kitty Calis ‌and Jan Willem: The duo behind Disc Room.

Afry Curiel: Narrative designer and author of ⁤ ¡Protesto! ‍Videojuegos desde una perspectiva de género.

* Daniel Lyozov: Responsible for Business Development & scouting at Critical Reflex, the publisher of games like Arctic Eggs and ⁣Mouthwashing.

What can I expect ⁤from attending Guadalindie Part II?

Attendees can expect a rich experience filled ‍with opportunities for learning,‌ networking, and exploring independent games. Workshops, talks from industry experts, and the chance to connect with fellow developers and ⁢enthusiasts are all part of the Guadalindie experience.

When and Where is Guadalindie Part II⁣ taking place?

Guadalindie⁣ Part II​ is scheduled for‌ May 16th and 17th in Málaga.

What‌ happened at the ⁢previous Guadalindie event?

The previous Guadalindie event featured main stage talks that were streamed on Twitch and later published on‌ MálagaJam’s YouTube ‌channel. It also⁣ included workshops, such as one led by⁤ Nina Freeman. Attendees were satisfied with the work⁤ done, delighted with everything‌ they tried and learned, and excited about the possibility of repeating ​the experience.

Will there be workshops at⁣ Guadalindie Part II?

Yes,⁤ attendees can anticipate workshops and more opportunities for learning and engagement at Guadalindie Part II.

Key Speakers at Guadalindie part II: A Rapid Look

| Speaker ⁢ | Title/Role ⁢ ​ ‌ ⁤ |⁤ Notable Works ⁣ ⁣ ⁢ ‍ ‌ ⁤ ⁣ ⁢ ‌ ‍ ⁣ |

| —————— | ————————————————⁣ | ——————————————————————————– |

| Victoria Tran | Communications Director, Innersloth & Outersloth | Among Us, Venba, Unpacking, dwarf Fortress ‍ ‌ ⁢ |

| Kai Moore⁣ ⁣ ⁤ | Co-founder & Executive Producer, wrong Organ‌ | Mouthwashing ‍ ​ ‍ ⁤ ⁣ ‌ ​ |

| ‍Gareth Damian Martin | Writer, Game designer, Artist ​ | Citizen ⁢Sleeper, In​ Other Waters ⁣ ⁢ ⁢ |

| Lu Nascimento ‍ ​ | Art Director & Co-founder, Bunnyhug Games | Moonglow Bay, Wargroove,⁣ Assemble With Care |

| Arnaud de Bock | Independent Game Developer ‌ ‍ ​ | Pikiniku, Reigns, Card Shark, Crush ⁤House ⁤ ​ ​ ‍ ⁤ |

| ​Johan ⁢Peitz | Creator ‌ ⁤ ‌ ‍ ‍ ⁢ ⁣ ‌ | picoCAD, ⁣Icy‍ tower ⁢ ‌ ‌ ‍ ⁢ ‌​ ​ ‍ ​ ​ |

| Sam Barlow⁤ | Creator ⁣ ‍ ⁢ ⁣ ⁢ ‌ | Immortality,⁣ Telling Lies, Her Story ⁢ ⁢ |

| Mark‍ Brown ​ ‌ ‌ | Game Maker’s Toolkit channel ‌ ⁢ | Game Design analysis ​ ​ ⁣ ‌ ‍ ⁤ ⁢ |

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