2024 Dungeon Festival held… Developer Talk – Focus on participatory events
Nexon hosted the 2024 Dungeon & Fighter Festival: Jungcheon Part 2 on November 22 at KINTEX in Ilsan. This event followed the first showcase held on November 21. The festival created excitement with a Developer Lecture DDC (Dunfa Developer Conference). At this conference, developers from Neople interacted with users and discussed game planning, the introduction of the Snow Mage aura, and improvements to game benefits.
YouTubers ‘Reba’ and ‘Bogyeom’ participated in the Ambassador Stage event. Reba reviewed the Jungcheon update and performed a live drawing of Dungeon characters. Bogyeom showcased an item strengthening and amplification demonstration using his content.
The theme of Part 2 was ‘Junction,’ marking the connection between Heaven and Arad in the game. The event featured an adventure booth with a snowman avatar, photo zones, mini games, and an information reading room, all of which received positive feedback from users.
How did community feedback influence the planning of the Dungeon & Fighter Festival activities?
Interview with Game Specialist on the 2024 Dungeon & Fighter Festival: Jungcheon Part 2
Date: November 23, 2023
Location: KINTEX, Ilsan
Interviewee: Dr. Min-Jae Kim, Lead Game Designer at Neople
News Directory 3: Thank you for joining us, Dr. Kim. The 2024 Dungeon & Fighter Festival: Jungcheon Part 2 concluded yesterday. Can you share your insights on the overall event and its significance?
Dr. Min-Jae Kim: Thank you for having me. The festival was a monumental occasion for us and our community. Following the success of Part 1, we wanted to deepen the connection between our developers and the players. Events like these allow us to showcase new content, like the Snow Mage aura, and gather valuable feedback directly from our users.
News Directory 3: The Developer Lecture DDC was a highlight of the festival. What were some of the key topics discussed during this session?
Dr. Min-Jae Kim: We covered a range of topics, focusing primarily on game planning and community engagement. The introduction of the Snow Mage aura was a major point of interest, and we explained how it fits into the broader narrative of the game. We also discussed our continuous improvements on game benefits, emphasizing our commitment to enhancing the player experience.
News Directory 3: Many attendees were excited to see popular YouTubers like Reba and Bogyeom at the event. How do you think their involvement contributed to the festival’s atmosphere?
Dr. Min-Jae Kim: Their participation brought an added layer of energy and excitement. Reba’s live drawing of Dungeon characters and Bogyeom’s demonstrations on item strengthening engaged the audience in unique ways. Their presence helps bridge our community with the game, allowing fans to interact with familiar personalities while learning more about upcoming features.
News Directory 3: The theme “Junction” represents a fascinating connection between Heaven and Arad. How did you incorporate this into the festival’s activities?
Dr. Min-Jae Kim: The theme was reflected in various aspects of the festival, particularly through our adventure booth featuring the snowman avatar and interactive photo zones. Mini games were themed around the Junction concept as well, creating an immersive experience that resonated with attendees.
News Directory 3: Feedback has been overwhelmingly positive regarding the adventure booth and other interactive areas. Can you tell us more about how these initiatives enhance player engagement?
Dr. Min-Jae Kim: Interactivity is crucial for fostering a loyal community. The adventure booth allowed players to engage beyond gameplay, creating memorable experiences linked to the game’s world. Positive interactions at these booths translate to stronger community bonds, and we strive to offer more engaging environments at future events.
News Directory 3: Merchandise sales seemed to be a hit, with items featuring popular illustrations and new concepts like the Snow Mage. What role does merchandise play in enhancing community spirit?
Dr. Min-Jae Kim: Merchandise serves as a tactile connection between fans and the game. Items like the Snow Mage concept cushions and other collectibles allow players to take a piece of the festival home with them. It fosters a sense of belonging and pride within the community when they showcase their love for Dungeon & Fighter through these items.
News Directory 3: Lastly, what are your hopes for the future of Dungeon & Fighter following such a successful festival?
Dr. Min-Jae Kim: We hope to continue expanding our storyline and gameplay features, always keeping player input at the forefront. Festivals like Jungcheon Part 2 set the stage for a vibrant community dialog, and we aim to deliver continuously exciting content that enhances our players’ experiences. Thank you for the opportunity to discuss this wonderful event!
News Directory 3: Thank you, Dr. Kim. We appreciate your insights and look forward to what’s next for Dungeon & Fighter.
Visitors enjoyed the festival atmosphere, participating in events and taking photos. A Dungeon Goods Store operated at the event, selling merchandise from popular illustrators. Items included Snow Mage concept cushions, wrist protection cushions, mouse pads, acrylic stands, and t-shirts.
