99 Nights in the Forest: All New Classes and Unlock Costs Guide
- The update follows a major version history that includes a comprehensive class system rollout on June 27, 2025, which initially replaced the game's generic survivor archetype with seven...
- The February 2026 expansion brings four distinct playstyles to the survival game, each requiring different diamond investments and providing specialized gear.
- These additions build upon the foundational class system established in version 2.0.0.
The update follows a major version history that includes a comprehensive class system rollout on June 27, 2025, which initially replaced the game’s generic survivor archetype with seven distinct paths, as documented by the 99 Nights in the Forest Wiki.
Class Lineup and Unlocking Costs
The February 2026 expansion brings four distinct playstyles to the survival game, each requiring different diamond investments and providing specialized gear.
- Grenadier: Designed for explosive area-of-effect damage against large groups of enemies, this budget-friendly class starts players with dynamite and grenades.
- Feaster: Focused on long-term sustainability, this class costs 150 diamonds and provides five stews, allowing players to increase health, restore hit points, and gain armor over time using food as a primary resource.
- Nightcrawler: Tailored for nighttime survival, this class grants increased movement speed, night vision, and damage output after dark while reducing enemy detection capabilities.
- Gunslinger: A higher-cost option centered on ranged combat, supplying a revolver and ample ammunition that upgrades with every successful kill.
Evolution of the Survival Mechanics
These additions build upon the foundational class system established in version 2.0.0. According to the 99 Nights in the Forest Wiki, that earlier update instituted diamonds as a progression currency earned through exploration and surviving the 99-day cycle. The initial class rollout featured the Camper, Scavenger, Medic, Cook, Lumberjack, Ranger, and Assassin, while reworking specific roles like the Cook to incorporate food-based survival buffs and crafting recipes like Hearty Stews. Players can select from these expanded options to tailor their strategies around base defense, resource gathering, or specialized combat encounters as they face the game’s multi-day survival cycle.

