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Overwatch 2 Renamed to Overwatch: 10 New Heroes & Major 2026 Updates

by Lisa Park - Tech Editor

Blizzard Entertainment is fundamentally reshaping its flagship hero shooter, dropping the “2” from Overwatch 2 and embracing a new era focused on a continuous, evolving narrative. The change, announced during the Overwatch Spotlight presentation, signals a shift away from traditional sequels towards what Blizzard describes as a “living universe.”

A Year-Long Story Arc: Reign of Talon

The rebrand coincides with the launch of “Reign of Talon,” a year-long storyline that will unfold across six seasonal content drops beginning on . This marks a significant departure from previous seasons, which largely centered on gameplay and meta adjustments. “Reign of Talon” aims to weave a cohesive plot involving lore, heroes, and in-game events, delivered through a mix of cinematic videos, animated comics, map updates, and in-game events.

The narrative will initially focus on the antagonistic faction, Talon, as it attempts to gain global dominance, with Overwatch forces opposing them. Players will be able to align with either faction during a five-week story event called Conquest, competing for rewards including lootboxes, skins, and titles.

Ten New Heroes Arriving in 2026

Perhaps the most substantial change is the planned addition of ten new heroes throughout 2026. Five heroes will launch with Season 1 on : Domina (tank), Emre (damage), Mizuki (support), Anran (damage), and Jetpack Cat (support). The remaining five heroes will be released one per season, through Season 6.

These heroes offer diverse playstyles. Domina is described as a tank similar to Zarya, while Emre is a damage dealer akin to Soldier 76. Mizuki, a support hero, utilizes a magical healing hat, and Anran sets enemies ablaze. Jetpack Cat, a long-awaited addition, is a support character capable of permanent flight and towing allies and opponents.

UI Overhaul and Sub-Roles

Beyond the narrative and hero additions, Overwatch is receiving a comprehensive user interface (UI) and user experience (UX) overhaul. This includes a new 3D hero lobby, with plans to expand to a full party lobby in Season 4. The update aims to better organize in-game information and improve navigation.

Further refining the hero roster, Blizzard is introducing sub-roles. These sub-roles not only visually categorize heroes but also provide gameplay perks. For example, Flanker heroes like Tracer receive increased health from health packs, while Medic heroes like Moira heal themselves while healing others.

Stadium Mode Updates and Future Maps

The recently added Stadium mode, a MOBA-inspired game mode, is also receiving attention with an icon overhaul and a build helper designed to assist new players. Blizzard plans to introduce two new core maps during the “Reign of Talon” year, alongside reworks for existing heroes (specific heroes were not named).

Switch 2 Support on the Horizon

A dedicated version of Overwatch for the Nintendo Switch 2 is slated for release this spring, launching with Season 2. A specific release date for Season 2 has not been announced, but is expected around April.

Resetting the Season Count and a Timeless Identity

To coincide with the new era, the game’s season count will be reset to one, starting with the launch of Season 1. Blizzard executives explained that dropping the “2” from Overwatch reflects a desire to establish a more “timeless identity” for the game, positioning it as an evolving universe rather than a numbered sequel. The company believes this approach will allow for a more flexible and long-term development roadmap.

The changes represent a significant gamble for Blizzard, particularly given the initial struggles of Overwatch 2. However, the ambitious expansion plan and renewed focus on storytelling aim to revitalize the franchise and recapture player excitement.

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