Acclaimed Writer-Director Announces 2028 Theatrical Release for Video Game Adaptation
- The highly anticipated live-action adaptation of FromSoftware's acclaimed video game Elden Ring has officially revealed its full cast and confirmed a global theatrical release date of March 3,...
- Directed and written by Alex Garland, known for films such as Ex Machina, Annihilation, and Civil War, the project is a collaboration between A24, Bandai Namco Entertainment, and...
- The film will be shot for IMAX, emphasizing a visually immersive experience designed to capture the vast and intricate world of the Lands Between.
The highly anticipated live-action adaptation of FromSoftware’s acclaimed video game Elden Ring has officially revealed its full cast and confirmed a global theatrical release date of March 3, 2028.
Directed and written by Alex Garland, known for films such as Ex Machina, Annihilation, and Civil War, the project is a collaboration between A24, Bandai Namco Entertainment, and the filmmaker himself. Production is set to begin in spring 2026, with principal photography underway as of April 2026.
The film will be shot for IMAX, emphasizing a visually immersive experience designed to capture the vast and intricate world of the Lands Between. This format choice underscores the ambition to deliver a cinematic presentation that matches the scale and atmosphere of the source material.
The ensemble cast includes Kit Connor, best known for his role in Heartstopper, who has been confirmed in a leading role. He will be joined by Ben Whishaw, recognized for performances in Black Doves and This represents Going to Hurt; Cailee Spaeny, who appeared in Alien: Romulus and Civil War; Tom Burke, featured in Furiosa: A Mad Max Saga and Black Bag; and Havana Rose Liu, noted for her work in Tuner and Bottoms.
The adaptation is being positioned as a major event in the 2028 film calendar, arriving ahead of other high-profile video game adaptations. By combining Garland’s auteur-driven storytelling with A24’s reputation for distinctive cinema and Bandai Namco’s stewardship of the Elden Ring franchise, the film aims to translate the game’s critical and commercial success — which has surpassed 30 million copies sold — into a live-action format that respects its mythic tone and narrative depth.
As production moves forward, the project represents one of the most significant undertakings in video game-to-film adaptation, drawing on established talent and a commitment to theatrical presentation through IMAX technology. Further updates on the film’s development are expected as principal photography progresses throughout 2026 and into 2027.
