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Anno 117: Pax Romana City Builder RTS Review

Anno 117: Pax Romana City Builder RTS Review

November 15, 2025 Lisa Park - Tech Editor Tech

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Anno⁤ 117: Pax Romana – A Deep Dive into the ⁢New City ⁢Builder

Table of Contents

  • Anno⁤ 117: Pax Romana – A Deep Dive into the ⁢New City ⁢Builder
    • What is Anno 117: Pax Romana?
    • Gameplay mechanics: Building an ‍Empire
      • Military and Expansion
    • Historical Accuracy and Setting
    • Reception and Performance

What is Anno 117: Pax Romana?

Anno 117: Pax Romana,developed by Singular Software ‌and published by Ubisoft,is a city-building and real-time strategy (RTS) ‌game set during the height of the Roman Empire. Released on February 26, 2024, it offers players the chance to govern a province of the Roman Empire, balancing economic growth, political intrigue, and military strength. Unlike some purely economic city⁢ builders, Pax romana incorporates elements of RTS combat, requiring players to defend thier territories ⁤and expand their influence.

What: City-building and RTS game set in the Roman Empire.
‍
developer: Singular Software
Publisher: Ubisoft
Release⁢ Date: February 26, 2024
Platforms: ⁣PC (Ubisoft Connect, Epic Games‌ store, Steam)
⁢
Why it Matters: Offers a⁢ unique blend of city management and strategic combat within a historically⁢ rich ⁣setting.
⁣
What’s Next: Ongoing community feedback integration and potential DLC expansions focusing on different regions or historical events.
‍ ⁣

Gameplay mechanics: Building an ‍Empire

The core gameplay loop revolves around establishing and expanding settlements. Players must manage resources ‌like wood, stone, food, and iron to construct buildings, support‌ a growing ‌population, and maintain⁢ a thriving economy. A key feature is the intricate production chain system, where raw materials are processed into more ‌valuable goods, creating a complex ⁢web of dependencies.​ Efficient logistics​ and trade routes are crucial for success.

Beyond basic construction, players must also address ⁣the needs of their citizens, providing housing, entertainment,‍ and public ‍services. ⁤maintaining a happy and productive ​populace is essential for generating taxes and attracting skilled workers. The game features ‌a dynamic population system, with citizens having individual needs and preferences.

Military and Expansion

Pax Romana isn’t solely‍ about peaceful development. Players can raise armies, construct fortifications, and engage in battles to ‍conquer new territories and defend their existing holdings. The combat​ system⁢ is described as tactical, requiring players to consider unit ‍types, terrain,​ and‌ formations. Diplomacy also plays a⁢ role,‍ allowing players to forge ​alliances or declare war on neighboring factions.

Historical Accuracy and Setting

The game aims for a degree⁢ of historical authenticity, drawing inspiration from the Pax Romana period (27 BCE ⁣- 180 ⁢CE), a time of relative peace and prosperity in the Roman Empire. Buildings, units, and technologies are based on historical sources, ⁤even though⁤ some creative liberties have ⁣been taken ‌for ‌gameplay purposes. The game map represents a portion ⁣of the Roman Empire, including⁢ regions of Gaul, Germania, and Britannia.

Anno 117 Gameplay Screenshot
A screenshot showcasing the detailed city-building aspects of Anno 117: Pax Romana.

However, it’s important to note that Pax Romana is ‌a game, ‌not ⁣a ‍historical simulation. The developers have​ prioritized engaging gameplay over‌ strict historical accuracy in certain areas. ⁢For ​example,the game simplifies some aspects of Roman society and politics for the sake of clarity and accessibility.

Reception and Performance

Initial reception to Anno 117: Pax Romana has‌ been mixed.Critics have praised the game’s‍ detailed ⁤graphics,complex economic system,and engaging gameplay loop. However,‌ some reviewers ⁤have criticized the game’s performance issues, notably on lower-end ⁤hardware, and the complexity ⁣of the user interface. The‍ RTS‍ elements have ⁤also been a point of ⁤contention, with some players finding them to be underdeveloped‍ or clunky.

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Review Source Score
PC Gamer 78/100