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Battlefield 6 Season 2: Contaminated Map, New Weapons & Gameplay Improvements

by Lisa Park - Tech Editor

Battlefield 6 players are preparing for a shift in theaters of war as Electronic Arts and DICE prepare to launch Season 2 on . The update, arriving after a delay intended to refine the content, introduces a new map, vehicles, and weapons, alongside significant adjustments to core gameplay systems. The studio is leveraging Battlefield Labs for extensive testing to mitigate potential issues and ensure a smoother experience for players.

The centerpiece of Season 2 is the “Contaminated” map, set in a mountainous region of Germany. Described as mid-sized, falling between the scale of Season 1’s Eastwood and the launch map Mirak Valley, the map presents a unique tactical challenge. Players will be tasked with retaking a NATO base from the Pax Armata faction, operating within an environment filled with dense, toxic fog. This atmospheric condition necessitates the frequent use of gas masks, altering combat dynamics and promoting closer-quarters engagements.

Beyond the new map, Season 2 brings a welcome return to a fan-favorite vehicle: the AH-6 Little Bird. This agile helicopter will be integrated into the game, offering a new dimension to aerial combat. Players will also gain access to a trio of new weapons – the MG5 machine gun, the Bren 2, and the Scorpion Evo 3 – expanding their arsenal and tactical options. DICE plans to roll out this new content in phases, with further additions, including a subterranean base, planned for later in the season.

Looking further ahead, DICE is also working on a rebuilt version of the Golmud Railway map from Battlefield 4. This map is slated to become the largest battlefield in Battlefield 6’s history, promising large-scale conflicts and a renewed sense of epic scale. The studio is prioritizing player feedback and utilizing Battlefield Labs to test and refine these additions before their full release.

Addressing Player Concerns and Improving Core Systems

DICE has responded to community feedback by implementing several key improvements to the game’s core systems. A major focus has been on accelerating player progression through the Battle Pass. Players will now experience a faster rate of level advancement, making the rewards more attainable and the overall experience more satisfying.

Frustrating challenges have been removed from the progression system. The requirement to use specific, often unpopular weapons (like pistols) has been eliminated, and assist actions now contribute to mission progress. These changes aim to provide a more flexible and enjoyable path to unlocking content.

Significant adjustments have also been made to combat mechanics. The weapon recoil system has been overhauled to be more predictable and controllable, enhancing accuracy and reducing frustration. Animations for movement, jumping over obstacles, and climbing ladders have been smoothed out, resulting in a more fluid and responsive experience.

Audio cues and armor availability have also received attention. Footstep audio has been improved for better positional awareness, and access to armor plates has been increased in REDSEC modes. These changes are intended to enhance the pace of gameplay and provide players with more tactical options.

Season 2 appears to be a critical juncture for Battlefield 6, aiming to address early criticisms and deliver a refined, engaging gameplay experience. DICE is emphasizing a data-driven approach, utilizing Battlefield Labs to continuously test and iterate on content, minimizing the risk of balance issues and ensuring a high-quality experience for players. The studio’s commitment to ongoing testing suggests a long-term strategy focused on building a stable and enjoyable game for the Battlefield community.

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