Bippuru Quest Chapter 1: Internet Safety
- TOKYO (AP) — Biglobe co., Ltd., a Japanese internet service provider, has released "Bippuru Quest Chapter 1," an educational game designed too teach elementary school students about safe...
- On March 28, Biglobe also conducted a "BIGLOBE internet Class" at its Innovation Base in Tamana City, Kumamoto Prefecture.
- With increasing access to technology in schools, children are being exposed to the internet at younger ages.While the internet offers numerous benefits, it also presents potential risks.
Biglobe Launches Internet Safety Game for Elementary Students
Table of Contents
- Biglobe Launches Internet Safety Game for Elementary Students
- Biglobe’s “Bippuru Quest”: Teaching kids Internet Safety
- What is “Bippuru Quest” and why was it created?
- Who is “Bippuru”?
- What are the main goals of “Bippuru Quest”?
- What topics does “Bippuru Quest Chapter 1” cover?
- where was the “BIGLOBE Internet Class” held, and what was its purpose?
- What are Biglobe’s future plans for “Bippuru Quest”?
- Why is internet safety education for children becoming increasingly notable?
- What is “BIGLOBE Materiality”?
- How does “Bippuru Quest” help children and families?
TOKYO (AP) — Biglobe co., Ltd., a Japanese internet service provider, has released “Bippuru Quest Chapter 1,” an educational game designed too teach elementary school students about safe internet practices. The company, headed by President and CEO Yamada Yasuhisa, unveiled the program alongside its mascot, Bippuru.
BIGLOBE Internet Class Held in Kumamoto
On March 28, Biglobe also conducted a “BIGLOBE internet Class” at its Innovation Base in Tamana City, Kumamoto Prefecture. The class utilized the “Bippuru Quest” content to educate children on responsible online behavior.
Addressing Internet Challenges for Young Users
With increasing access to technology in schools, children are being exposed to the internet at younger ages.While the internet offers numerous benefits, it also presents potential risks. Biglobe aims to provide children with the knowledge and skills necessary to navigate the online world safely.
“Bippuru Quest Chapter 1” Content Overview
The “Bippuru Quest Chapter 1” curriculum covers essential aspects of internet safety:
- Stage 1: understanding Internet connectivity
- Stage 2: Recognizing and Avoiding Viruses
- Stage 3: Managing IDs and Passwords
- Stage 4: Responsible website Viewing
Future Content Plans
Biglobe plans to expand the “Bippuru Quest” series with future chapters addressing online interactions (“Bippuru Quest Chapter 2”) and the identification of fake news (“Bippuru Quest Chapter 3”).
Promoting Internet Literacy
Through “Bippuru Quest” and the ”BIGLOBE Internet Class,” Biglobe hopes to improve children’s internet literacy and encourage families to discuss online safety at home.
BIGLOBE Materiality
Biglobe has established “BIGLOBE Materiality,” a framework outlining the company’s commitment to contributing to society in a rapidly evolving digital landscape. The company says the “Materiality” initiative guides its activities and social responsibility efforts.
Biglobe’s “Bippuru Quest”: Teaching kids Internet Safety
What is “Bippuru Quest” and why was it created?
“Bippuru Quest” is an educational game developed by Biglobe co., Ltd., a Japanese internet service provider. The game is designed to teach elementary school students about safe internet practices. Biglobe, under President and CEO Yamada Yasuhisa, created “Bippuru Quest” to address the growing need for internet safety education among young children.
Who is “Bippuru”?
“Bippuru” is the mascot of Biglobe. The program was unveiled alongside Bippuru.
What are the main goals of “Bippuru Quest”?
Biglobe’s primary goal with “Bippuru Quest” is to improve children’s internet literacy. They also hope to encourage families to discuss online safety at home.
What topics does “Bippuru Quest Chapter 1” cover?
“Bippuru Quest Chapter 1” focuses on essential aspects of internet safety:
stage 1: Understanding Internet connectivity
Stage 2: Recognizing and Avoiding Viruses
Stage 3: Managing IDs and Passwords
Stage 4: Responsible Website viewing
where was the “BIGLOBE Internet Class” held, and what was its purpose?
On March 28, Biglobe conducted a “BIGLOBE Internet Class” at its Innovation Base in Tamana City, Kumamoto Prefecture. This class used the “Bippuru Quest” content to educate children about responsible online behavior.
What are Biglobe’s future plans for “Bippuru Quest”?
Biglobe plans to expand the “Bippuru Quest” series. Future chapters will address:
Online interactions (“Bippuru Quest Chapter 2”)
The identification of fake news (“Bippuru Quest Chapter 3”)
Why is internet safety education for children becoming increasingly notable?
Children are gaining access to technology and the internet at younger ages. While the internet offers numerous benefits, it also presents potential risks. Biglobe aims to provide children with the knowledge and skills necessary to navigate the online world safely.
What is “BIGLOBE Materiality”?
“BIGLOBE Materiality” is a framework outlining Biglobe’s commitment to contributing to society in a rapidly evolving digital landscape. The company says that the “Materiality” initiative guides its activities and social responsibility efforts.
How does “Bippuru Quest” help children and families?
“Bippuru Quest” and the “BIGLOBE Internet Class” promote internet literacy. They also encourage families to discuss online safety at home, fostering a safer online surroundings for children.
