Black Myth: Wukong Loses Game of the Year at TGA, Sparks Outrage on Chinese Social Media
Chinese Gamers React to “Black Myth: Wukong‘s” TGA Win and Snub
Taipei, Taiwan – Excitement turned to disappointment for many Chinese gamers after “Black Myth: Wukong,” a highly anticipated Chinese action game, won “best Action Game” at The Game Awards (TGA) but lost the coveted “Game of the Year” title.
The 3A game, developed by Game Science Studio, had been a global sensation since its reveal, garnering praise for its stunning visuals and faithful adaptation of the classic Chinese novel “Journey to the west.”
“Black Myth: Wukong” was nominated for several awards, including “Most Popular Game,” “Best Game Director,” “Best Art Director,” and “Player’s Voice.” When it was announced as the winner of “Best Action Game,” Chinese social media erupted in party.
“TGA has proven its worth,” one commenter wrote on Weibo, China’s popular microblogging platform. Another added, “Chinese games have gone global!”
Game Science Studio’s chief game planner, Jiang Baikun, accepted the award wiht a heartfelt speech, thanking players for their support and emphasizing the importance of sharing Eastern myths with the world.
Though, the mood shifted dramatically when ”Space Robot” was crowned “Game of the Year.” Many Chinese gamers took to social media to express their disappointment, with some criticizing the TGA as biased and others questioning the legitimacy of the award.
“european and American awards will never go to China,” one commenter lamented. Another sarcastically dubbed the TGA the “Pheasant Award.”
Despite the backlash, some Chinese gamers remained optimistic, viewing “Black Myth: Wukong’s” win as a critically important achievement for the Chinese gaming industry. Thay argued that the game’s success demonstrated the growing global influence of Chinese game developers.
“Black Myth: Wukong” ultimately won two awards at the TGA: “Best Action Game” and “Player’s Voice.” While the “Game of the Year” snub stung, the game’s recognition on a global stage marked a major milestone for Chinese game progress.
“Mixed Emotions”: chinese Gamers React to “Black Myth: Wukong’s” TGA Success and Snub
taipei, Taiwan: The highly anticipated chinese action game “Black Myth: Wukong” ignited a wave of emotions among Chinese gamers after its performance at The game Awards (TGA). While the Game Science Studio title took home the “Best Action Game” award and the “Player’s Voice” award, its loss in the prestigious ”Game of the Year” category triggered a mix of elation and disappointment.
Following the announcement of “Black Myth: Wukong” as the winner of “Best Action Game,” Chinese social media platforms buzzed with excitement. Many celebrated the recognition, viewing it as validation of the burgeoning Chinese game progress scene.
“TGA has proven its worth,” one Weibo user commented. Another added, “Chinese games have gone global!”
Though, the celebratory mood shifted when ”Space Robot” was crowned “Game of the Year.” Disappointment and frustration quickly spread across Chinese online communities. Some questioned the legitimacy of the TGA, accusing it of bias against chinese productions, while others expressed feelings of dejection.
“European and American awards will never go to China,” one commenter lamented. Another sarcastically dubbed the TGA the “Pheasant Award.”
Despite the backlash,a segment of Chinese gamers remained optimistic,emphasizing the significance of “Black Myth: Wukong’s” double win. They argued that the game’s success, notably its global recognition, marked a pivotal moment for the Chinese gaming industry.
“Black Myth: Wukong” ultimately brought home two awards from the TGA: ”Best Action Game” and “Player’s Voice”. While the “Game of the Year” snub sparked controversy, the game’s achievements highlight the growing prowess of Chinese game developers on the international stage.
