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Blackbox: Rebooting an Inventive Puzzle Game for visionOS - News Directory 3

Blackbox: Rebooting an Inventive Puzzle Game for visionOS

January 13, 2026 Lisa Park Tech
News Context
At a glance
  • Ryan⁤ McLeod, the creator of the⁣ iOS​ puzzler Blackbox and founder of Shapes & Stories,is known for unconventional game mechanics that‍ challenge players to interact with their devices...
  • Blackbox, developed by McLeod, distinguishes itself by⁣ requiring players to solve puzzles through actions outside the typical mobile ⁣gaming experience.
  • McLeod ‌explained his design beliefs, stating, "The idea was to get people in touch​ with the world outside their ​device." This statement highlights his ⁤intention to create a...
Original source: developer.apple.com

Ryan McLeod and Shapes & Stories: Innovative ⁢Game Design

Table of Contents

  • Ryan McLeod and Shapes & Stories: Innovative ⁢Game Design
    • The Core Concept of Blackbox
    • Expanding to visionOS
    • Shapes & Stories⁤ Studio

Ryan⁤ McLeod, the creator of the⁣ iOS​ puzzler Blackbox and founder of Shapes & Stories,is known for unconventional game mechanics that‍ challenge players to interact with their devices in unexpected ways. ⁤His games prioritize interaction⁤ with the physical world surrounding ‍the device, ‌rather than solely relying on touchscreen input.

The Core Concept of Blackbox

Blackbox, developed by McLeod, distinguishes itself by⁣ requiring players to solve puzzles through actions outside the typical mobile ⁣gaming experience. Players ​might need to rotate ​the device, connect a USB ‌cable, or even sing to progress. This approach deliberately moves the ​focus away from the screen and towards the player’s environment.

McLeod ‌explained his design beliefs, stating, “The idea was to get people in touch​ with the world outside their ​device.” This statement highlights his ⁤intention to create a more ​immersive and physically engaging gaming experience.

Expanding to visionOS

McLeod​ is currently exploring how ​to ⁢adapt the ‍unique gameplay of Blackbox to ⁤Apple’s‌ visionOS platform. He acknowledges this requires a creative approach to maintaining the core principles of his design while leveraging ⁤the capabilities⁢ of spatial computing.

According to McLeod, the process involves “figuring‍ out what makes Blackbox tick on iOS, and how to bring that to visionOS. That requires some creative following ⁤of my own ‌rules – and ‍bending them ⁣a little.” This suggests a commitment to innovation and a willingness to ​experiment with new interaction paradigms.

Shapes & Stories⁤ Studio

Shapes & Stories is an independent game growth studio based in ‍Amsterdam, founded by Ryan McLeod. The studio focuses on creating experimental and thought-provoking puzzle games. ‍ Their​ work consistently challenges conventional ‌gaming norms and explores new forms ⁢of player interaction.

The studio’s website, shapesandstories.com, showcases their portfolio and provides insights into their design philosophy.⁢ It serves as a central hub‍ for information about their projects and ‌the team behind them.

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