Summary of the Article: Video Games on Resumes – A Negative signal?
This article discusses a German study by Johannes M. Basch and colleagues exploring how mentioning video games as an extracurricular activity on a resume impacts a candidate’s perceived employability.
Key Findings:
* Negative Perception: The study found that, in many contexts, recruiters still view mentioning video games on a CV negatively.
* Bias Against Gaming: Even when gaming skills were highlighted,candidates who listed video games were rated as less employable than those who listed a sport like volleyball.
* Unrecognized Skills: While video games can develop valuable transferable skills (strategic thinking, problem-solving, teamwork), employers don’t automatically recognize these skills unless explicitly connected to job requirements.
* Importance of Context: Recruiters tend to favor hobbies they readily understand and respect. Candidates need to be mindful of how their interests are perceived.
* first Step in Research: The study is presented as an initial exploration of the relationship between gaming skills and candidate pre-selection,with a need for further research.
Overall Message:
The article suggests that currently, listing video games on a resume can be detrimental. Candidates should carefully consider whether to include this information and, if they do, should focus on translating gaming skills into demonstrable job-relevant abilities. The article highlights a persistent bias against video gaming despite the potential benefits it can offer.
