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Marty Supreme Sound Editing Interview - Skip Lievsay - News Directory 3

Marty Supreme Sound Editing Interview – Skip Lievsay

January 15, 2026 Marcus Rodriguez Entertainment
News Context
At a glance
  • "There's stuff happening beyond [the foreground], and we could never let go of the kind of foundation and the scenery of the dialog."
  • “In ‌ a ⁢scene like the ‍bathtub scene, you have the⁣ foreground stuff a little brighter and ‌the ⁣background stuff not quite as bright.
  • The core layers for the sound team to play with in that sequence were⁢ the overlapping, frantic dialogue, the (amplified) bodily sounds that signal ‌Ferrara’s character’s in pain,...
Original source: indiewire.com

No one wants to get mugged in the Lower East Side – or anywhere else, ‌of course. But sound editor Skip Lievsay ​acknowledges that the experience of watching “Marty Supreme” can be as abrupt and intense in the very best sense.”It’s a⁣ good mugging,” Lievsay told IndieWire. 

The re-recording mixer and co-supervising ‌sound⁤ editor would know the difference,having worked ​with both​ Safdie brothers on “Uncut Gems.” That film is possibly even more blood-pressure-raising than the Josh Safdie-directed tale of Marty​ Mauser’s (Timothée Chalamet)⁢ quest for ⁢table-tennis glory and everything⁤ that goes wrong along ⁣the way. With “Marty Supreme,” Lievsay and the sound team were still⁢ responsible,by turns,for grounding⁣ and heightening the ⁤piece.The scale of the film ​was simply that much bigger.

say saeid. “There’s stuff happening beyond [the foreground], and we could never let go of the kind of foundation and the scenery of the dialog.”

MARTY SUPREME,Timothee Chalamet,2025. © A24 ‌/ courtesy Everett ‍Collection
‘Marty ⁤supreme’courtesy Everett ‍Collection

“In ‌ a ⁢scene like the ‍bathtub scene, you have the⁣ foreground stuff a little brighter and ‌the ⁣background stuff not quite as bright. Plus all the water and sound effects, and the poor dog — you never want to lose sight of that dog. That’s what makes the scene whole, this constant reminder of where ⁤you⁤ are and ⁣what just happened and the crisis that we’re in,” Lievsay said. “And it’s​ such an outrageous scene. ‍It’s realy an assemblage of panic.”

The core layers for the sound team to play with in that sequence were⁢ the overlapping, frantic dialogue, the (amplified) bodily sounds that signal ‌Ferrara’s character’s in pain, and then the dog.“You⁢ have to make little bubbles of, ‘Here’s some info.’ Timmy says, ‘Let me move that.’ [Ferrara] says, ‘No, ⁣that’s gonna hurt.’⁤ Then the ‍dog says,‘I’m ‍still hurting.‍ Please get me out ⁢of here.’ You’re just trying to [get the audience to] ⁣ hear that.it’s⁣ a little bit‍ of a 3D chess match, audio-wise.”

It would have to be, for the sound to stay ​one step ahead of Marty.

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film, josh safdie, Marty Supreme, Top of the Line

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