Modern Warfare 4 launches with 12 Core 6v6 maps
- Modern Warfare 4 launches with 12 Core 6v6 maps, three large-scale 32v32 Ground War maps, and four 2v2 Gunfight maps.
- In addition to the initial map lineup, Shipment is scheduled to arrive shortly after launch.
- Alongside the 12 Core 6v6 maps, the release includes three large-scale 32v32 Ground War maps and four 2v2 Gunfight maps.
Modern Warfare 4 launches with 12 Core 6v6 maps, three large-scale 32v32 Ground War maps, and four 2v2 Gunfight maps. The upcoming title also features the modular battleground Kill Block, which supports 3v3 and 10v10 Gunfight.
In addition to the initial map lineup, Shipment is scheduled to arrive shortly after launch. The initial rotation spans multiple distinct environments and player counts across standard and large-scale combat formats.
Core 6v6 Launch Maps
The Core 6v6 category includes four detailed launch locations:
- Cachette: Located on the outskirts of a French rail terminal, featuring an abandoned wine warehouse and a derelict mechanic’s garage converted into a covert armory.
- Coal: Set in a remote, mountainous area, players fight through the remains of an old Soviet coal processing plant complete with a fallen smokestack, ore chutes, and processing buildings feeding into a slurry-filled river and polluted flood plain.
- Lithium: Situated deep within a rural Mexican state beneath the Sierra Mountains, where Corporación Mexicana de Litio’s Lithium processing refinery has come under attack and transformed into an active combat zone.
- Lotus: A South Korean fishing village depicted in the aftermath of an amphibious assault, with its market, hostel, boathouse, gardens, and residential blocks left scarred by the fight to reclaim it.
Additional Modes and Battlegrounds
Alongside the 12 Core 6v6 maps, the release includes three large-scale 32v32 Ground War maps and four 2v2 Gunfight maps. Furthermore, the title introduces the modular battleground Kill Block, designed to support 3v3 and 10v10 Gunfight.
Blizzard News provided Tac-Map displays for each of the Core 6v6 and Ground War 32v32 maps to give players a complete overview of the layout before deployment.
