NVIDIA and Adobe Premiere Unveil New AI-Powered Tools at NAB Show 2026
- At the NAB Show 2026 in Las Vegas, Adobe and NVIDIA unveiled a new Adobe Premiere Color Mode in beta, designed to integrate color grading directly into Premiere...
- The new Color Mode operates in 32-bit color depth for the first time, delivering significantly faster performance and improved quality by tapping into GPU acceleration for computationally intensive...
- Editors can work with up to six luminance adjustment zones, moving beyond traditional highlights, midtones and shadows models to enable more nuanced tonal control and finer adjustments across...
At the NAB Show 2026 in Las Vegas, Adobe and NVIDIA unveiled a new Adobe Premiere Color Mode in beta, designed to integrate color grading directly into Premiere Pro with GPU acceleration on NVIDIA RTX and RTX PRO systems.
The new Color Mode operates in 32-bit color depth for the first time, delivering significantly faster performance and improved quality by tapping into GPU acceleration for computationally intensive tasks like bidirectional controls, multi-zone tonal shaping, and stacked color operations.
Editors can work with up to six luminance adjustment zones, moving beyond traditional highlights, midtones and shadows models to enable more nuanced tonal control and finer adjustments across the image.
The interface features a clean, responsive design with a large program monitor for immediate visual feedback, a clip grid view to visualize progression across shots, and controls organized into focused modules that can be active simultaneously for flexibility while maintaining clarity.
Every element is designed to guide editors through the grading process without distractions.
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Visual scopes are context-aware and dynamically adapt based on the selected tool, with HUD overlays providing visual cues directly within the scopes to help editors understand how adjustments affect the image without interpreting complex graphs.
Project G-Assist: Enhanced Recommendations and Controls
NVIDIA also launched an update to Project G-Assist, an experimental AI assistant that helps tune, control and optimize GeForce RTX systems, now featuring an advanced detection system for gaming settings and an enhanced knowledge system for higher accuracy in esports and AAA gaming advice.
The assistant can now configure advanced RTX features from the NVIDIA App, including DLSS Overrides, Smooth Motion, RTX HDR, Digital Vibrance and encoder settings, expanding its control across more system settings.
Project G-Assist v0.2.1 is available for download from the NVIDIA App.
Additional RTX AI PC Updates at NAB 2026
At NAB 2026, NVIDIA highlighted several other RTX-powered AI PC developments, including Corridor Crew’s Niko Pueringer showcasing his green screen key tool built with NVIDIA RTX GPUs, with a special presentation at the Puget Systems booth on Monday, April 20 at 1 p.m. PT.
NVIDIA’s Sabour Amirazodi presented at the ASUS booth on Tuesday, April 21 at 11 a.m. PT on how guiding generative AI can produce creative outputs like storyboards or movie trailers from a single image input.
Gavin Herman’s Studio Session on editing professional talking head videos in DaVinci Resolve is available on the NVIDIA Studio YouTube channel, alongside a two-hour instructor-led workshop on using NVIDIA GPU acceleration for ComfyUI.
LM Studio is now an official OpenClaw provider, enabling local model execution through LM Studio on NVIDIA GPUs for faster on-device performance.

Unsloth and NVIDIA have teamed up to eliminate hidden bottlenecks in fine-tuning on NVIDIA GPUs, improving fine-tuning performance by 15%.
Google’s Gemma 4 family of models has been optimized for NVIDIA GPUs, enabling efficient performance on RTX-powered PCs and workstations, DGX Spark personal AI supercomputers, and Jetson Orin Nano edge AI modules.
A NVIDIA GTC session is available on how developers can build, run and optimize AI agents locally on NVIDIA GPUs, covering quantization, backends like Ollama, and applications like OpenClaw and ComfyUI.
Wondershare Filmora has added a new Eye Contact Correction feature based on the NVIDIA Broadcast Eye Contact feature, running on the cloud via NVIDIA GPUs to refine subject gaze in post-production for a more natural, confident and camera-ready look.
Users can stay informed about RTX AI PC developments by subscribing to the RTX AI PC newsletter and following NVIDIA Workstation on LinkedIn and X.
