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Practical Lessons: "Momotetsu" Expands Kids' IT Learning - News Directory 3

Practical Lessons: “Momotetsu” Expands Kids’ IT Learning

May 1, 2025 Catherine Williams Business
News Context
At a glance
  • TOKYO (AP) — Konami Digital Entertainment is expanding its "Momotetsu Educational ⁢Edition" with a new feature designed to further engage elementary ⁢and secondary school students in⁣ learning about...
  • The new feature,⁣ called "My Momotetsu," allows students to create their ⁣own virtual ⁢train stations within the game.this addition comes in response to requests from educators and students...
  • “From ⁣the beginning, many teachers and students expressed a desire to⁢ have their nearest station included,” Okamura said.
Original source: news.yahoo.co.jp

Konami’s ‘Momotetsu’ Game⁢ Adds Feature to Boost Student Engagement

Table of Contents

  • Konami’s ‘Momotetsu’ Game⁢ Adds Feature to Boost Student Engagement
    • ‘My Momotetsu’ Lets Students Create Custom Stations
    • Classroom Applications⁢ Highlighted
      • Rediscovering Local Charm ⁤in Aomori prefecture
      • Financial ⁤Education in Nagoya
    • Educational ⁤Benefits Confirmed
  • Konami’s ‘Momotetsu’ Game Adds Feature to Boost Student Engagement
    • ‘My Momotetsu’ Lets Students Create Custom Stations
    • Classroom Applications⁢ Highlighted
      • Rediscovering Local Charm ⁤in Aomori prefecture
      • Financial ⁤Education in Nagoya
    • Educational ⁤Benefits Confirmed

TOKYO (AP) — Konami Digital Entertainment is expanding its “Momotetsu Educational ⁢Edition” with a new feature designed to further engage elementary ⁢and secondary school students in⁣ learning about Japan.‍ The‍ proclamation was made at ⁣the “Edutainment Festival” held at the university of Tokyo⁣ on March 23.

‘My Momotetsu’ Lets Students Create Custom Stations

The new feature,⁣ called “My Momotetsu,” allows students to create their ⁣own virtual ⁢train stations within the game.this addition comes in response to requests from educators and students who wanted to see their local areas⁢ represented in the game, according to ⁣Noriaki Okamura, senior producer⁢ at Konami ‍Digital Entertainment.

“From ⁣the beginning, many teachers and students expressed a desire to⁢ have their nearest station included,” Okamura said. “’My Momotetsu’ is our answer to those passionate requests.”

The “Momotetsu Educational Edition,” initially released three years ago, is a free digital ⁢teaching tool used in approximately ⁣35% of ⁢elementary⁣ schools across Japan, according to Konami. As of March 2025, more than 12,300 IDs have been ‍issued for the game. The ⁣game allows students ⁣to learn ⁢about Japanese geography ‍and industry by traveling around a virtual map, buying ⁤properties, and aiming to become the wealthiest player.

Starting April 10, 2025, the game⁤ will be available to new free schools, alternative schools, and international ⁣schools.

Classroom Applications⁢ Highlighted

Educators are already finding creative ways to integrate “my Momotetsu” into their curricula.

Rediscovering Local Charm ⁤in Aomori prefecture

Yuki Kawamura, a teacher at Shimonaga Elementary School in Hachinohe City, Aomori Prefecture, used “My Momotetsu” in a project called “Why You Got to Eight Meals?” ⁢Fifth-grade students ⁤rediscovered the appeal of their local Yasso Center⁤ food market, a popular tourist spot ⁣that many children ⁣were unfamiliar with.

Students⁤ created original stations and properties based on the Yashoku ⁤Center within the game.kawamura noted⁣ that having‍ their own station appear in the game motivated the students and⁤ gave them a sense of accomplishment.

The students⁢ considered ⁤factors such ‍as conveying the market’s charm,reflecting customer needs,and maintaining game ⁢balance when designing their stations. The⁢ classroom erupted in‍ cheers when the Hachishoku Center station appeared in “Everyone’s My ‍Momotetsu” mode, Kawamura said.

Kawamura plans to continue using “My Momotetsu”⁢ throughout ‍the year, incorporating themes such as⁤ traditional crafts for fourth ⁣graders and local⁤ industry for fifth graders.

Financial ⁤Education in Nagoya

At ⁢Nagoya ⁣Municipal ‍Shoki Elementary School, ‍professor Koji⁢ Aoki used “My Momotetsu” to teach fourth-graders about financial⁢ literacy. Students researched ⁣the industry, culture, and characteristics of municipalities‍ in Aichi Prefecture and created property stations based on their findings.

When students questioned the property⁤ prices and profitability rates in Toyota City, Aoki organized a financial education class with local business leaders. The class ⁣covered topics such as the purpose of money, sales contracts, and regional ⁢land values.

Following the class, students revised their property values, incorporating ‍their new knowledge. Aoki emphasized that the activity⁤ fostered an attitude of acquiring knowledge about the region and finance.

Educational ⁤Benefits Confirmed

Toru Fujimoto, an associate professor ⁣in‍ the Details Sciences Group at the University of Tokyo, presented a lecture on the educational effects of ⁢”Momotetsu Educational Edition.” A ‍survey of educators⁣ revealed that approximately 90%‍ viewed the game ‍as a fascinating teaching tool. The ‍game is seen ⁣as increasing motivation for learning, providing useful information, ⁣and reinforcing existing lessons.

Hisayoshi Muto, Director of the Curriculum Division of the Primary and Secondary⁢ Education Bureau, discussed the role ‍of ⁣gamification⁤ in education, emphasizing the⁤ importance of motivating students ⁢and making learning fun. Muto highlighted “Momotetsu Educational Edition”⁣ as an example of how

Konami’s ‘Momotetsu’ Game Adds Feature to Boost Student Engagement

TOKYO (AP) — ‍Konami Digital Entertainment is expanding its “Momotetsu Educational ⁢Edition” with a new feature designed to further engage elementary ⁢and secondary school students in⁣ ⁣learning about Japan.‍ The‍ proclamation was made at ⁣the “Edutainment Festival” held at the university of Tokyo⁣ on March 23.

‘My Momotetsu’ Lets Students Create Custom Stations

The new feature,⁣ called “My Momotetsu,” allows students to create their ⁣own virtual ⁢train ‍stations within ⁢the game.this⁤ addition comes in ⁤response to requests from educators and students who wanted⁣ to⁢ see their local areas⁢ represented in the game, according to ⁣Noriaki Okamura, senior producer⁢ at Konami ‍Digital Entertainment.

“From ⁣the beginning,many teachers and students expressed a desire to⁢ have their ⁢nearest station included,” ‍Okamura said. “’My Momotetsu’ is our answer to those passionate requests.”

The “Momotetsu Educational Edition,” initially released three years ago, is a free digital ⁢teaching ‍tool used in approximately ⁣35% of ⁢elementary⁣ schools across Japan, according to Konami. As of March 2025, more than 12,300 IDs have been ‍issued for the game.The ⁣game allows students ⁣to⁣ learn ⁢about Japanese geography ‍and industry by traveling around a virtual map, buying ⁤properties, and aiming to become⁣ the wealthiest player.

Starting April 10, 2025, the game⁤ will ‍be ‍available to new free schools, option schools, and international ⁣schools.

Classroom Applications⁢ Highlighted

educators are already finding creative ways to integrate “my Momotetsu” into their curricula.

Rediscovering Local Charm ⁤in Aomori prefecture

Yuki Kawamura, a teacher at Shimonaga Elementary School in ⁤Hachinohe City, Aomori Prefecture, ⁣used “My Momotetsu” in a project called “Why You Got to Eight Meals?” ⁢Fifth-grade students ⁤rediscovered the appeal of their local Yasso Center⁤ food market, a popular tourist spot ⁣that many children ⁣were unfamiliar with.

Students⁤ created original stations and properties based on the Yashoku ⁤Center within the game.kawamura noted⁣ that having‍ their own station appear in the game motivated the students ‍and⁤ gave⁤ them a sense of accomplishment.

The students⁢ considered ⁤⁤factors such ‍as conveying the market’s charm,reflecting customer needs,and maintaining game ⁢balance when designing their stations. The⁢ classroom erupted in‍ cheers when the Hachishoku Center station appeared in “Everyone’s My ⁤‍Momotetsu” mode, Kawamura said.

Kawamura plans⁤ to continue using “my Momotetsu”⁢ throughout ‍the year, incorporating themes such as⁤ traditional crafts for fourth ⁣graders and local⁤ industry for fifth graders.

Financial ⁤Education in Nagoya

At ⁢Nagoya ⁣Municipal ‍Shoki Elementary School, ‍professor Koji⁢ Aoki used “My Momotetsu” to teach fourth-graders about financial⁢ literacy. Students researched ⁢⁣the industry, culture, and characteristics of municipalities‍ in Aichi Prefecture and created property stations based on their findings.

When students questioned the property⁤ prices and profitability rates in Toyota City, Aoki organized a financial education class with local business⁢ leaders. The class ⁣covered topics such as the purpose of money, sales contracts, ⁣and regional ⁢land values.

Following the class, students revised their property values, incorporating ‍their new knowledge. Aoki emphasized that the activity⁤ fostered an attitude of ⁤acquiring ⁤knowledge about the⁢ region and finance.

Educational ⁤Benefits Confirmed

Toru Fujimoto, an associate professor ⁤⁣in‍ the Details Sciences Group at ⁣the University of Tokyo, presented ⁢a lecture on the educational effects of ⁢”Momotetsu Educational Edition.” A ‍survey of educators⁣ revealed that‍ approximately 90%‍ viewed the game ‍as a‍ captivating teaching tool. ‍The ‍game is seen ⁣as increasing motivation for learning, providing useful details, ⁣and reinforcing existing lessons.

Hisayoshi Muto, Director of the Curriculum Division of the Primary and Secondary⁢ Education Bureau, discussed the role ‍of ⁣gamification⁤ in education, emphasizing the⁤ importance of motivating students ⁢and making learning fun.Muto highlighted “Momotetsu Educational Edition”⁣ as an example of how

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