The global open beta of “Supervive,” which combines MOBA battle royale and hero shooting elements, has officially opened.
TheoryCraft Games has announced that its free multiplayer online battle arena (MOBA) game, “Supervive,” has officially entered open beta. This decision follows a successful showcase at the Steam New Product Festival, where the game garnered positive feedback from many players globally.
Currently, players from North America, Europe, Asia, and South Korea can access “Supervive” for free. The development team plans to use player feedback to improve the game as they prepare for its final version 1.0.
Joe Tung, CEO of TheoryCraft Games, stated, “Open Beta is an important milestone for us, but it’s just the beginning. We want players to be part of the development process.” The excitement generated during the Steam festival fueled the decision to launch open testing, allowing even more players to enjoy the game.
In just one week at the festival, “Supervive” had impressive statistics:
– The average new player completed at least 20 matches.
– Players logged over 67 million minutes of gameplay, totaling around 127 years.
How does player feedback influence the development of ‘Supervive’ as it moves towards its official launch?
Interview with Joe Tung, CEO of TheoryCraft Games, on the Open Beta of ‘Supervive’
News Directory 3: Thank you for joining us today, Joe. ’Supervive’ has officially entered open beta following a successful showcase at the Steam New Product Festival. Can you share how this transition came about?
Joe Tung: Thank you for having me. The decision to enter open beta was largely driven by the overwhelming response we received during the Steam festival. Players gave us invaluable feedback, and we felt it was vital to keep that momentum going. The open beta allows us to welcome even more players into the experience and incorporate their insights as we work towards launching the final version 1.0.
ND3: It’s great to hear that player feedback will be a significant part of your development process. What specific changes or enhancements are you looking to implement based on the early access feedback?
Joe Tung: We’re monitoring various metrics and feedback angles closely. For instance, we noted that players are eager for more content and engaging gameplay features. We plan to introduce new maps, abilities, and items in a winter-themed event coming this December. Additionally, we’re focusing on balancing gameplay to ensure it remains fun and competitive.
ND3: Speaking of engagement, the statistics you shared from the festival are impressive—67 million minutes of gameplay and a staggering 13 million opponents defeated. How do you interpret these numbers in terms of player interest and community building?
Joe Tung: These numbers tell us that players are not just interested—they’re deeply invested in ‘Supervive.’ An average of 20 matches per new player indicates that they’re enjoying the game and coming back for more. Our goal is to foster a thriving community, and these statistics motivate us to continue refining our gameplay and engaging directly with our player base.
ND3: As the game continues in open beta, what role do you envision the community playing in its development?
Joe Tung: The community has a crucial role. We want them to feel they are co-creators of ’Supervive.’ Their playstyles, feedback, and ideas can directly influence our development roadmap. This open beta is not just about testing; it’s about collaboration. Players will also have the opportunity to purchase Supporter Packs, which provide exclusive in-game items and show their support for the game’s ongoing evolution.
ND3: That sounds exciting for players! As you prepare for the winter-themed event, what can players expect in terms of new content and experiences?
Joe Tung: Players can look forward to new maps that complement the winter theme, along with fresh abilities and items that will add depth to gameplay. We’re designing the event to be not just festive but also to provide a unique twist to how players engage with the game.
ND3: Thank you for sharing these insights, Joe. For those eager to dive into the action, how can they join the open beta?
Joe Tung: Players can easily download ‘Supervive’ for free on Steam. We encourage everyone to jump in, experience the game, and share their feedback to help us make ‘Supervive’ the best it can be!
ND3: Thank you for your time today, Joe. We look forward to seeing how ‘Supervive’ evolves in the coming months.
Joe Tung: Thank you! I’m excited to see where this journey takes us and how our community shapes the game.
– Players attempted to defeat 13 million opponents and opened the in-game vault 3.5 million times, with 70%of attempts being unsuccessful.
– Some dedicated players invested significant time, with one player logging 93 hours in just one week.
Looking ahead, TheoryCraft Games aims to collaborate with players to enhance “Supervive.” In December, the team plans to introduce a winter-themed event featuring new maps, abilities, and items. Players wishing to support the game’s development can purchase Supporter Packs for exclusive in-game items and benefits.
Download “Supervive” on Steam now to join the open beta and experience this exciting new game!
