The Messenger Platinum Trophy Guide: A Rewarding Return Journey
- The pursuit of the platinum trophy in Sabotage Studio's The Messenger on the PlayStation 4 provides a structured way for players to engage with the game's full suite...
- According to data from MetaGame, the game features a total of 41 trophies.
- The time commitment to unlock every trophy is estimated at approximately 17 hours.
The pursuit of the platinum trophy in Sabotage Studio’s The Messenger on the PlayStation 4 provides a structured way for players to engage with the game’s full suite of mechanics and challenges. Earning the platinum trophy requires the completion of a comprehensive set of objectives that test both combat skill and exploration.
According to data from MetaGame, the game features a total of 41 trophies. This collection consists of one platinum trophy, four gold trophies, eight silver trophies, and 28 bronze trophies.
The time commitment to unlock every trophy is estimated at approximately 17 hours. The overall difficulty of achieving the platinum is rated at 4/10, suggesting It’s accessible for most players who complete the story and perform necessary cleanup.
Trophy Requirements and Missables
While the path to the platinum is generally straightforward, it is not without risks. PSNProfiles identifies five missable trophies, meaning players must be attentive to specific goals during their initial playthrough to avoid the need for multiple restarts.

The trophy list varies significantly in difficulty. The Enter The Ninja
trophy, which is awarded for beating the game’s introduction without dying, is cited as one of the easiest to obtain.
In contrast, the I Swear It’s My First Time
trophy presents a more significant challenge. This achievement requires the player to successfully navigate the Dark Cave without utilizing the Power of True Sight
.
Combat and Exploration Milestones
A substantial portion of the trophy list is tied to defeating specific bosses and overcoming environmental puzzles. These milestones ensure that players master the combat system and explore the game’s diverse regions.
- The
Did The Thing
trophy is awarded for defeating the Arcane Golem. - Defeating the Necromancer unlocks the
Dungeon Brawler
trophy. - The
I Quill Survive
trophy requires the defeat of the Queen of Quills. - Players earn the
Leg Day
trophy by defeating Colos & Suses. - The
More Like Dumb In General
trophy is granted upon defeating the Demon General. - Defeating the Emerald Golem unlocks the
My Bad!
trophy. - The
Not With THAT Altitude
trophy is awarded for defeating the Demon King. - Defeating the Sky Serpent earns the player the
Was That A Dragon?
trophy.
Beyond direct combat, exploration and collection are essential for the platinum. Players must rescue all Phobekins to earn the Nothing To Fear
trophy and destroy all Power Seals to unlock Wheelin’ And Sealin’
.
the Hear Today, Gone Tomorrow
trophy is awarded to players who successfully make their way out of the underwater labyrinth.
As noted by Push Square, the process of returning to the game to collect missed trophies can be a rewarding experience, reinforcing the value of the game’s design even during a secondary playthrough for completion purposes.
