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Tomonobu Itagaki Dead: Ninja Gaiden Creator Passes Away

Okay, here’s a‌ thorough article on the⁢ passing of Tomonobu Itagaki, built‌ to meet your detailed⁣ specifications. It’s designed for‌ Google News,‌ prioritizes E-E-A-T, and includes all required components. I’ve‍ focused on providing depth ⁣beyond a simple news report, offering context, analysis, and a⁣ look at his legacy.

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Tomonobu Itagaki, Creator of <a href="https://www.newsdirectory3.com/chicago-med-season-10-episode-8-recap-shocking-spoiler-dead-or-alive/" title="Chicago Med Season 10 Episode 8 Recap: Shocking[Spoiler]- Dead or Alive?">Dead or Alive</a> and ninja‍ Gaiden, Dies at 58


Tomonobu Itagaki,⁣ Creator of Dead or Alive and Ninja Gaiden, Dies at 58

Veteran video game developer Tomonobu Itagaki has passed away at the age of 58. Famous for‌ his work on ⁤the Dead⁣ or Alive fighting ‌game ​franchise and the revival of Ninja Gaiden ​in the 2000s, ‌Itagaki’s death was confirmed on his Facebook profile where he left a final message.

“Final Words, the flame of my life⁣ is about to go out. the fact ⁤that this message has been posted means‌ that my ⁢time has finally come. I am no longer in⁤ this world–I have entrusted someone significant to me with this final message,” Itagaki’s post read (via Facebook translation).

“My life was⁣ a‌ continuous​ battle which I kept winning. I caused a lot of trouble for others too. I take‍ pride in ‍having fought to the⁤ end,⁣ and having followed my convictions. I have‌ no regrets,⁢ but I am ⁣deeply sorry that I ⁤could not deliver new works to ⁢my fans.I’m sorry. So it goes.”

Early Career and Rise to‌ Prominence

Itagaki’s video game ‌career kicked off in 1992 with Tecmo Super bowl where he‌ served as a⁣ graphics programmer. However, he truly rose to fame in 1996⁢ with the ⁤release ‌of Dead or Alive. This title was groundbreaking for⁣ its‌ time, featuring a fully ⁢3D fighting system ‌and a focus on realistic character animations. It differentiated itself‍ from contemporaries like Virtua Fighter ⁣and Tekken with its “sway” system, allowing for dynamic movement and counterattacks.

In 2001, he was placed in charge of Team‍ Ninja-the studio he founded originally as Tecmo Creative⁤ #3 in the ’90s-and ​he led the production on⁣ the modern-day revival of Ninja Gaiden.This 2005 ‍release was‍ a critical and commercial success, ‌lauded for its​ challenging gameplay, fast-paced action,‌ and stunning visuals. ⁢It effectively redefined the action genre and cemented Itagaki’s reputation as a ‍visionary developer.

key Games and Contributions

Itagaki served

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