Witch-Themed Assassin’s Creed Coming Next Autumn
- Ubisoft is planning the release of Assassin's Creed Codename Hexe for autumn 2026, according to reporting from PC Guru.
- The project, internally referred to as Hexe, is developed by Ubisoft and represents a new direction for the series.
- This development follows a period of strategic shifts at Ubisoft.
Ubisoft is planning the release of Assassin’s Creed Codename Hexe for autumn 2026, according to reporting from PC Guru. The upcoming title shifts the franchise’s setting to a period focused on witchcraft, marking a significant departure from the historical urban environments of previous entries.
The project, internally referred to as Hexe, is developed by Ubisoft and represents a new direction for the series. While the company has not released a full feature set, the thematic focus on witches suggests a pivot toward a more atmospheric and supernatural tone than the traditional political intrigues of the Assassin-Templar conflict.
This development follows a period of strategic shifts at Ubisoft. The company has previously experimented with different gameplay styles, such as the RPG mechanics introduced in Assassin’s Creed Origins and the massive open worlds of Valhalla. Codename Hexe appears to be the next step in diversifying the series’ settings and mechanics.
Assassin’s Creed Codename Hexe Release Window
The game is slated for a release in the autumn of 2026. This timeline places the launch well after the expected arrival of Assassin’s Creed Shadows, which Ubisoft has positioned as a major anchor for the franchise’s immediate future.
By targeting 2026, Ubisoft allows for a distinct marketing cycle for Hexe, ensuring it does not compete directly with other high-profile internal releases. The autumn window is a traditional period for major gaming launches, aimed at maximizing holiday sales.
Shift Toward Supernatural Themes
The focus on witchcraft in Codename Hexe indicates a move toward the supernatural. Previous titles in the series have touched upon mystical elements, but they were typically framed as misunderstood science or ancestral memories. PC Guru’s reporting suggests that the “witchy” elements of this title will be more central to the core experience.
This thematic shift allows Ubisoft to explore different gameplay loops, potentially moving away from the dense city-stealth mechanics that defined the early series. A setting focused on the occult and witchcraft could introduce new environmental interactions and narrative structures.
Ubisoft’s Current Franchise Strategy
The introduction of Codename Hexe is part of a broader effort to keep the Assassin’s Creed IP fresh by rotating settings and genres. Ubisoft has moved from the Mediterranean to Ancient Egypt, Greece, and Viking-era England, and most recently to feudal Japan with Assassin’s Creed Shadows.

The company is balancing these large-scale releases with smaller, experimental projects. Codename Hexe fits into this strategy by testing whether the audience will accept a more fantastical or supernatural interpretation of the franchise’s historical grounding.
Industry analysts often track these shifts to determine if Ubisoft is attempting to capture different demographics, such as fans of gothic horror or dark fantasy, who may not have been attracted to the more traditional historical simulations of the earlier games.
