The launch of EA Sports FC 24, the successor to the long-running FIFA franchise, has been met with significant user discontent, centering on gameplay issues and concerns about the game’s economic model. While Electronic Arts (EA) touted improvements with its HyperMotionV technology and PlayStyles optimized by Opta data, a growing chorus of players are reporting a broken experience, particularly regarding defensive mechanics and the game’s “Ultimate Team” mode.
Gameplay Concerns Dominate Player Feedback
Reports surfacing online, particularly on platforms like Reddit, detail a perceived imbalance in gameplay. Players allege that attackers consistently outperform defenders, with a disproportionately high success rate in tackles, and interceptions. One user, posting on r/EASportsFC, detailed statistics from 240 games played, claiming attackers have a 98% success rate in direct tackling and a 63% rate of intercepting balls, even against opponents with lower defensive stats. This user also noted a lack of realistic ball physics, with the ball rarely bouncing or resulting in fouls.
The complaint extends to artificial intelligence (AI) behavior, with attackers reportedly exhibiting unrealistic positioning and stamina. Players are finding opponents’ offensive players consistently occupying space effectively and pressing immediately after losing possession, seemingly without fatigue. Conversely, defenders are described as struggling with basic tasks, failing to track runs and exhibiting erratic positioning. The user’s data indicated a 73% duel success rate for defenders, dropping to 55% when the ball bounces or jumps directly to the opponent. Defensive line positioning is also cited as problematic, with full-backs often drawn out of position, leaving gaps in the defense.
The high rate of scoring is another major point of contention. The same Reddit user reported an average of 6.3 goals per game, with many matches ending with eight or more goals scored. This suggests a significant shift in the game’s balance towards attack, potentially diminishing the importance of defensive strategies.
Ultimate Team and the ‘Pay-to-Win’ Accusation
Beyond core gameplay, concerns are mounting regarding the economic aspects of EA Sports FC 24, specifically within the popular Ultimate Team mode. Players are expressing frustration with the perceived difficulty of acquiring valuable player cards without significant financial investment. A post on r/fut highlights a sentiment that the gameplay is demonstrably worse than its predecessor, FIFA 23, even in the beta phase. This has led to accusations of a “pay-to-win” model, where players who spend real money on in-game currency have a significant advantage.
The complaint from Zwë (@ZwebackHD), highlighted in the prompt, suggests a broken trading system and an excessive requirement for valuable player cards, such as Team of the Week (TOTWS) cards, to complete Squad Building Challenges (SBCs). The specific claim of needing “15x TOTWS” for a single SBC underscores the perceived imbalance and the financial burden placed on players who wish to participate fully in the game’s most popular mode.
EA’s Response and the Broader Context
As of , EA has not issued a comprehensive response addressing the widespread gameplay concerns. A compilation of known bugs and FAQs on Reddit (r/EASportsFC) suggests the company is aware of issues, but the extent of the problems and the timeline for fixes remain unclear.
This situation unfolds against a backdrop of increasing scrutiny of in-game purchases and “loot box” mechanics in the video game industry. Regulatory bodies worldwide are examining whether these practices constitute gambling and whether they exploit vulnerable players. EA has faced criticism in the past for its monetization strategies in FIFA Ultimate Team, and the launch of EA Sports FC 24 appears to be reigniting those concerns.
The initial positive marketing surrounding EA Sports FC 24, emphasizing the advancements in HyperMotionV and Opta-driven PlayStyles, now appears to be overshadowed by player dissatisfaction. The company’s ability to address these issues quickly and effectively will be crucial in maintaining player engagement and protecting the long-term viability of the franchise. The current situation presents a challenge for EA, requiring a delicate balance between addressing legitimate gameplay concerns and defending its revenue model.
The success of EA Sports FC 24 is vital for Electronic Arts. The FIFA franchise was a consistent revenue generator, and the transition to a new brand name carries inherent risks. A prolonged period of negative feedback and unresolved gameplay issues could lead to a decline in player base and ultimately impact the company’s financial performance. The market will be closely watching EA’s response to these early challenges.
