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Apple’s Vision Pro: The New Normal for Our Cyberpunk Future

In public places, more and more people tend to show their “acting skills”…

In less than 48 hours since Apple released the Vision Pro, people are going crazy about it. People wearing Vision pro have already appeared in some major city centers for shopping, and some people even wear it while driving or traveling on planes.

What is interesting is that before this Meta Quest sold more than 20 million units (according to media data in November last year, 18 million of them were Quest 2.) We have hardly seen similar scenes, and no one went out wearing it on the street.

According to media reports, Apple had already started applying for a patent for the Apple Vision Pro when it released the first generation iPhone. Apple has been researching and developing this for more than ten years and has spent billions of dollars. It has applied for more than 5,000 patents and has almost recreated the entire industry chain from scratch. end

Judging by the overwhelming number of experience videos currently on social media, February 2024 is a goal that needs to be remembered. This event is as important as the release of ChatGPT (including LLM) a year ago, because a new normal can start here.

This is the real world seen through Vision Pro, which is very intuitive.

Cyberpunk doesn’t have to wait until 2077, the future is already here – why not put on an Apple headset and walk around with a robot dog? Whether it’s the subway, the street or the parking lot, more and more people tend to have exaggerated “acting skills”…

With the crazy combination of Vision Pro and Tesla autonomous driving, it is estimated that domestic traffic regulations will not allow these famous scenes:

Science fiction writer Amit Gupta boarded a plane wearing an Apple Vision Pro (it felt like there was a huge display in front of him). He likes the feeling of watching movies above his head and being able to continue using his MacBook keyboard with the display turned off. The guy next door said, this is so cool.

However, the flight lasted about 5 hours, and the device was still too heavy for a long-term wearer, which felt tight on the face. Also, after updating visionOS 1.0.2, I found that the battery power dropped to 50%! (: Battery life still seems to be an issue.

Apps built specifically for Apple Vision Pro are emerging. For example, as in “Dunes”, immersive learning about cell and molecular structure, adding subtitles and real-time translation functions to the real world, immersive meditation, playing classic tabletop games, playing virtual skateboards in the go world ok, looking at houses, etc. Do you think Apple Vision Pro might be destroying house prices?

As well as being a physical presence, homes of the future may also have a Vision Pro layer. With the latter, can you live in a mansion in the basement of a first-tier city? By the way, you can also swap faces in real time!

Polycam is also available on Apple Vision Pro. Through Apple Vision Pro, users can browse Polycam’s library of millions of native 3D assets, pick them up and place them where you want, just as they would in real life. You can use your iPhone to scan something you find interesting, and Polycam will turn it into a 3D model. After wearing Apple Vision Pro, you can interact with them in virtual reality.

While YouTube, Spotify and Netflix have previously refused to allow their iPad applications to run on Vision Pro, YouTube said today that it will launch a compatible VisionOS YouTube application in the future.

An Apple spokesperson said YouTube’s 360-degree and 3D videos won’t run well on the Vision Pro because “much of the content is created for devices that don’t provide a high-quality spatial experience.” In some cases, this content can also cause discomfort during exercise.

The following is an account of a tech blogger wearing Vision Pro for a day out, including skateboarding, walking, taking the subway, eating at a fast food restaurant, talking to friends, discussing this device with curious passers-by, and so forth.

The difference from other videos is that he edited it with Vision Pro on a 4k screen that is 11 feet high and 20 feet wide in his living room. “I could stand up and walk over and look at the clips, like those huge wall maps in World War II movies.”

Of course, this sophisticated space computing device also poses the most difficult disassembly challenge to date. This video shows in detail the incredibly complex hardware structure of Vision Pro, which is said to be Apple’s most complex hardware at the moment.

Cook said that Vision Pro is the most advanced consumer electronics device ever, and that “the era of spatial computing has arrived.”

But the first generation Vision Pro was not meant to be a best-selling electronic device. The recent Ark Investment “Big Ideas” noted that the virtual reality market is just getting started. Despite significant improvements in headsets, including Apple’s Vision Pro, developers have not flocked to support virtual reality (VR). Without compelling use cases, adoption will be slow.

MetaQuest, for example, offers just 2,200 apps, a fraction of the 553,000 apps the iPhone had five years after its launch. As a result, Meta sold only 27 million Quest units, accounting for just 18% of the 146 million iPhones Apple sold five years after its release.

In any case, those of you who decide to take the plunge are ready to experience how Apple’s vision comes to fruition. What about you?

Further reading: Vision Pro sold 180,000 units in 3 days, but developers are indifferent? Blockage from 3 major platforms is a hidden concern for Apple

[Atgynhyrchir yr erthygl hon o “The Power of Machines”, cyfrif cyhoeddus WeChat: almosthuman2017]

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