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EA Seattle recruits design director for “Battlefield”, confirms “single-player campaign” as core vision | 4Gamers

Marcus Lehto, co-producer of several Halo classics, announced in October last year that he would join EA (Electronic Arts) and set up a new studio in Seattle, although they still There is no news of new development, but through the latest job listing, it seems to confirm that the next “Battlefield” (Battlefield) has the possibility of a “single-player campaign”.

EA is looking for management talent to help create a new single-player campaign, according to the content of “Design Director – Battlefield Seattle Studio”, which was discovered by the Seattle studio.

Job Overview: Reporting directly to the General Manager, you’ll manage the design team and create a fresh vision for the Battlefield campaign. Your job entails orchestrating mission design, storytelling, game mechanics, and the system level to create a high-quality gaming experience. You will develop an inclusive design team that connects creativity, programming and production.

It’s your job to embrace the core elements of the Battlefield franchise and make sure the game carries through to every well-crafted single-player campaign. You’ll build the studio’s design team and culture, from concept to launch, to create a stunning campaign. You are also responsible for leading product design based on feedback from peers, company partners, and team members, while adhering to the core vision.

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It is not surprising to speculate on the future works of game developers through job vacancies, but given the competition of overseas AAA studios in the labor market, the confidentiality of these information is indeed more open than ever.

Of course, the lack of a single-player campaign in “Battlefield 2042” is not the main reason for its evaluation of the explosion, but there are still many overseas fans who have responded that the lack of a single-player campaign seems to be lacking. In any case, EA has not given up “Battlefield 2042”, at least After Zampella, the founder of Respawn Studio, came to lead DICE, the first season revision “Critical Moment” made the game’s popularity on Steam finally rebounded significantly, at least not only a hundred players left.