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Expedition 33: Disqualified Due to AI

by Lisa Park - Tech Editor

Summary of the Article: Indie Game Disqualification for ⁣AI ⁣Use

This article details the disqualification of the indie‌ game Chiaroscuro from the Six One indie awards due to the use​ of generative AI,despite the competition’s strict “zero AI” rule. Here’s a breakdown:

* The Violation: Chiaroscuro was found to have used AI to ​generate three wall textures.
* The Reaction: The organizers immediately disqualified the game, revoked its awards, and redistributed them to‍ the runners-up (Blue Prince and Sorry We’re Closed).
* The Defense: The developers of​ Chiaroscuro (Sandfall) argued the AI was used only for⁤ minor‌ “filling” ‌tasks and didn’t impact the core creative vision (story,characters).This defense was‍ unsuccessful.
* The Debate: The incident ⁤sparked a debate within the indie game ⁤community.
‌ *⁣ Purists ⁣ support the​ zero-tolerance policy, emphasizing the importance of human craftsmanship.
​ * Pragmatists beleive the ‌punishment was too harsh ⁢for such a minor infraction.
* The Impact: The article suggests this case is a turning point for the indie scene, leading to increased scrutiny​ of all‌ game assets.​ The use ​of AI, ⁤even in small ways,‍ will likely be a point of​ contention.
* The Irony: The author points out the poetic irony ‌of ⁣a game named Chiaroscuro ⁣ (Italian‌ for “light-dark,” frequently enough representing shades of gray) being ​penalized for‌ a “gray area”⁤ in ⁤its production.
* Gus&Co’s Stance: The publication (Gus&Co) supports human creativity but acknowledges‍ the⁣ situation’s irony ⁤and ​suggests ‍AI can’t replace human error or​ thoughtlessness.

In ​essence, the article highlights the growing tension surrounding ⁣the use of AI in game growth and the challenges of enforcing strict rules in a rapidly evolving technological landscape.

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