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Fog God Raid: Nexon’s New Dungeon & Fighter Update Takes Players on an Epic Adventure

“Fog God Raid” / Nexon Update

Nexon presented the new Dungeon & Fighter raid “Asrahan: God of Fog, Mu (hereinafter referred to as God of Fog Raid)”. This raid is the highest level content released approximately a year and a half after “Machine Revolution: Bacal Raid” and introduces new strategic elements, special gimmicks and detailed boss layouts never before experienced during the raid, enhancing the majesty of the raid. the final content.

Thanks to this “Fog God Raid” update, Dungeon & Fighter PC room usage time increased by 12.5% ​​in the fourth week of April, according to The Log.

◇ Unique strategic elements for each stage… Organic teamwork is essential

Five dungeon types in Phase 1 with Five Elements/Nexon attributes

“Fog God Raid,” which consists of a total of three stages, boasts unique gimmicks, models and systems in each stage. Since this is a high-level content that requires a 12-man raid, you must be familiar with the various strategic elements that change in each stage to fulfill your role, and you must use organic teamwork to be successful in the attack.

Phase 1, which consists of 5 dungeons, requires a strategy to actively use the “Five Element Energy” pioneered in the free raid content “Asrahan: Veil of Nothingness”. Only by using the “Energy of the Five Elements” acquired by fighting against monsters with the attributes of the Five Elements at the right time and based on the compatibility of the dungeon and the monster is it possible to block the berserk indicator, which generates a fatal penalty, and protect yourself by reducing the raid time limit You can.

To pass Phase 2, you must penetrate the “Lopez of Disharmony” model and reverse the gateway properties so that gateways of different properties can meet. When several gates collide and harmony is activated, the weakening buff “Lopez of Disharmony” is applied, but if the same gate collides and disharmony is activated, penalties such as time limit reduction and loss are applied. of the buff, so strategic use is required. To attack “Lopez of Disharmony”, close communication and cooperation between members of the engineering team is required. The 12 members of the raid must work together to use strategic elements such as remnants of discord and black marks to gain an advantageous position, and all members of the raid must learn patterns to survive attacks coming from all directions.

Phase boss “Lopez of Disharmony” / Nexon

In Stage 3, where a fierce battle against the final boss, “Mist God Mu” takes place, closer, more balanced and organic cooperative play is required. First of all, cooperation between raid members is necessary because further strategy-important gimmicks only appear when sentries appearing in each of the two dungeons are killed simultaneously. In particular, guardians need to focus on detecting weather-related patterns, as they use them in various ways. As if displaying the majesty of the final boss, “Mist God Mu” dominates the dungeon with large and small halo-shaped patterns symbolizing unstable psychology and chaos. Control is required to avoid the pattern using gaps in the halo, and you must aim for gap attacks that deal damage before a new pattern begins. In a fierce battle, some members of the raid must engage in cooperative play, such as stealing the attention of “Mist God Mu” or being held back, and the raid can only be defeated by achieving the objectives presented as the raid progresses.

Three-phase halo scheme requiring extreme control/Nexon

◇ High-quality models and manufacturing that increase raid immersion

Users who challenge Fog God Raid unanimously applaud the advanced models and splendid production. New models and productions in every stage and dungeon are receiving rave reviews as the ultimate in 2D dot graphics and are stimulating users’ desire for challenge by maximizing the thrill of control.

In particular, “Force of Bad Luck”, one of the Phase 1 bosses, is set to repeatedly roll dice in desperation over his innate bad luck, and displays various patterns using the dice. The destruction method for each model varies depending on the dice scale, providing a unique and exciting fun strategy each time. Furthermore, the special 3-phase scheme to survive the rapidly approaching Halo requires extreme control, but destruction is possible even if only one person survives, stimulating the spirit of defiance in the raid team that wants to be the last in feet.

He directed the appearance of “Lopez of Disharmony” / Nexon

Furthermore, Phase 2’s “Lopez of Disharmony”, which appears by breaking the harmony, captures attention and leaves a deep impression, and Phase 3, which embodies the unstable psychology and chaos of “Moo, the god of fog ” who has lost his memory, in various schemes, is a breath of fresh air and shows a well-structured raid that unfolds at a rapid pace. Among them, the first appearance of the fog god as the fragments scatter in the fragmented sky and the phase change production showing the intense and dreamy atmosphere of the fog god Mu, who awakened as the final boss, are of high quality and add to the sense of immersion in the raid. Also impressive is the scene where “Mist God Mu” appears after killing two sentries at the same time. The backdrop of the dungeon splits as if a door were opening, revealing the main body of “Moo, the God of Fog”, and is well received for creating a sense of euphoria in harmony with the tense electric sound. Furthermore, to prevent the evil nature of “Mist God Mu” from being revealed, this raid has put a lot of effort into directing all spaces, including waiting rooms, dungeons, and passages, so that players can immerse themselves in the narrative. in the deep unconscious.

Production of the final boss appearance “Fog God” / Nexon Production of the final boss appearance “Fog God” / Nexon

General director Lee Won-man said: “Since this ‘Fog God Raid’ is the highest difficulty raid that continues the legacy of ‘Bakal Raid,’ the whole development team has put a lot of effort into preparing and showing it the quality that meets the expectations of adventurers.” “We plan to introduce a variety of content so that you can experience both the unique fun and unique enjoyment of Dungeon Fighter, and we ask for your interest from adventurers.”

Meanwhile, “Dunpa” plans to introduce another raid in the second half of the year, for the first time in its 19-year history of service. “Artificial God Raid”, which will appear in the second half of the year, will be presented as popular difficulty content and plans to tell the story of “Nabel”, who was born as an artificial god.

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