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“Love and Deep Space”, the road is blocked? -DoNews

Three years later, “Love and Deep Space” finally began to prove.

On the test day on April 18, more than 300 related videos were added on station B. KOLs shouted and licked the screen, and industry media spoke of immersion and category innovation. They said that “Love and Deep Space” is a period-making national masterpiece.

Turn around and look at the circle of players and practitioners, but there are mostly negative reviews like “expect big changes” and “textbook style stinky chess”.

Apparently, thanks to the marketing skills of the Four Little Dragons and the survival pressure of some KOLs and the media, I saw for the first time in the discussion of the second country the section that used to be exclusive to “big” products.

A tour of the period?

Judging from the current public opinion, “Love and Deep Space” has been labeled as an epochal and revolutionary game by many people.

There are three main types of arguments supporting this voice, which are basically dismantled from the beautiful official description of the product – a next-generation 3D action otome mobile game.

First, expression and immersion are stronger.

The game is a 3D screen. Compared to the mainstream flat paper figures on the market, it has more realistic lighting, materials and action details. Benefiting from 3D modeling support, the game can do more tricks in mirror movement, interaction, text promotion and other connections to enhance the player’s sense of immersion.

For example, the game can directly replace the first perspective of the heroine, display a more three-dimensional environment by rotating and shaking, and interpolate text and voice to advance the plot. At the same time, in the process of interacting with the male protagonist, there are also first person hugs, hand holding, head touching and so on.

Secondly, the theme of innovation.

Unlike urban fashion, workplace, palace and other themes specially established for love, “Love and Deep Space” tells a science fiction story, and gives the heroine an ultimate “super heroine” mission to save the world himself.

It is said that a deep space tunnel appeared above a city called Linkong, and a large number of monsters sneaked in to threaten the survival of humans. The heroine is a deep space hunter, and she must be ready to fight at any time to defend her homeland. At this time, the relationship between the male protagonist has also changed from husband, boss, etc. to comrades.

Well, before falling in love, you already had a life-threatening friendship out of justice.

Third, gameplay integration.

Thanks to the theme, action combat and related development methods can be naturally introduced into the game. Currently, the battle level in the game is a two-player battle. Players can cultivate character values, match weapons, and teammates of the male protagonist, and fight monsters by deploying and releasing skills.

Theoretically, the addition of action combat gameplay can enrich the game experience and create more opportunities to interact with the hero. Accordingly, the level is stuck, the training line of the game is longer, and the content consumption speed more controllable.

From this point of view, this new product solves the current second nationalHomogenization, difficulty meeting user excitement threshold and excessive use of contentThe three main pain points are indeed making the period.

It is a shame that these three advantages and arguments are not in the more real circle of players and practitioners, together, “Love and Deep Space” has become a guinea pig with no way to go.

greasy four different

Like the good reviews, the negative reviews of this new product mainly focus on 3D, theme and fusion.

If you have been paying attention to Guoyi’s works for a long time, you should still remember that when “Love and Deep Space” came out in 2020, his first negative label actually came from expression – the 3D modeling was criticized at that time widely. Once it was released, the players rated it greasy.

In the opinion of Qiqi, who has been involved in the art of creating a specific otome mobile game for a long time,The high fidelity of 3D is not only an advantage of “Love and Deep Space”, but also its biggest flaw.

She believes that one of the core creative directions of Yiyou Art is to create an imagination space as much as possible according to regulations. “Successful Yiyou on the market mainly focuses on graphic art and Live2D, not because the company can’t do realistic 3D or the boss is not interested in the multi-use and less troublesome modeling methods, but the effect of the former is better . ..”

Generally speaking, the core of Yiyou is to meet the aesthetic and emotional needs of players. Graphic art combined with simple Live2D and some 3D animations can create a distinctive and detailed image better, while leaving enough room for players’ imagination. higher so players can have deep emotional attachments and fantasies.

Why not switch them all to high fidelity 3D?The creative space of the image and the scene itself is limited, “it is easy to make a greasy face of Internet celebrities”, and the player’s attention will also be distracted by the action details other than art.In addition, judging from the current test results, the 3D effect of “Love and Deep Space” is actually at an average level.

“Even if your virtual husband is very handsome, when you move, you will see that his left hand is six, his right hand is seven, his whole body is stiff, and visible teeth can be seen on his face when they look at each one. another.”

“You do what you want, anyway, my mind is full of Wu Er Er.”

Secondly, in terms of subject matteralthough “Love and Deep Space” has a sci-fi skin and a heroine, butThe actual main story line is that Xiao Baihua meets a powerful hero and falls in love. According to the evaluations of several B Game super players who took part in the test, the outdated story core and character design along with the hyped new themes may be one of the key factors for the game’s huge loss in the middle term.

On the one hand, there is almost no room for innovation in Xiaobaihua’s love story, along with the heroine image of “saving the world”, it sounds good, and it provides for awakening the consciousness of modern women. The color of the color of bricks is nothing new and tired after playing.

On the other hand, the threshold of cool for female game users has been raised to a new level. “Cariad and the Producer” and “Light and Night Love” have started to take the sidelines and the sexual suggestions. “Deep Love and Space” wants to live If it goes down, what will the face of the card do? Is it possible to let the 3D characters show their flesh and play with the addiction?

Finally, there is the issue of gameplay integration that is most discussed by negative reviews.

On the player side, the actual experience is mostly “it’s better not to do it”.

In the eyes of most players, the operation of the current heroine, the hanging of the male protagonist, and the eye-to-eye + awkward combo fight at the critical moment did not make them feel like they had a new and exciting interaction with the male . Advance the plot and levels to study troublesome skills, collocation of equipment and methods of operation.

In the comments area TapTap, Bilibili video, and Baidu Tieba, there are two points that players are most vocal about the battle gameplay: First, cancel the battle. Second, set automatic battle, one-click battle or skip directly.

If this is done, not to mention the waste of resources in the development of stacked paper, I am afraid that the feature site of the “Love and Deep Space” action mobile game, extended training, and pay line calculations will all be in vain.

At the same time, from the point of view of Qiqi and the developer of a certain ARPG changed by IP, the main problem of the current fighting game of “Love and Deep Space” is “not being able to find a balance point between fighting and the needs of Otome.”

In the words of action game developer Zhichuan, the main significance of combat in “Love and Deep Space” is to increase the player’s action experience, create interactive scenes, and delay the use of content. Ideally, this kind of battle should be based on emotional clothes or the appearance of the heroine + hero to build a numerical basis. The scene is beautiful but the operation is simple and fast.

But in fact, the current combat value is formed by the combination of skills and weapons. The scene is rough and monotonous, and the operation is boring and not simple. “I remember he was fighting with one hand on the vertical screen at the beginning, but for some reason it was changed to two hands on the horizontal screen.”

“I don’t know why I paid more attention to it. I changed it to a horizontal screen, but the view is so rough, and the digital UI is as good as the PPT artistic text.”

These problems together, “Love and Deep Space” have become four different embarrassingly.

It focuses on immersion, but the design is not aesthetically pleasing, and the model movements are rough, and the screen will be vertical for a while, and horizontal for a while.

He wants to tell a new story and keep up with the awakening of women’s consciousness, but the heroine is a little white flower, and love is still the core.

It makes 3D models, but sells cards that don’t move.

It seems that he has the determination to do a good job in integrating action and gameplay, but the real effect, action players say it is ancient, and Yiyou users say it is too complicated.

Judging from the current situation, the good news is that this is just a test of “Love and Deep Space”. The ratings of the product on Station B and TapTap are still above 8 points, and the number of orders is more than a million.

The bad news is that considering the game has been in development for 3 years, and the version number was released in March, the quality difference between this test and the final launch might not be too big.

From “Nuannuan” and “Love and the Producer” to now, Zhezhi, like a “little dragon” running on the vertical track with his products, has brought many surprises to the industry in the past few years last Let’s not talk about “A Thousand Faces” which challenges the new track, but only talk about “Infinite Warmth” and “Love and Deep Space” which continue to dig deeper into the market for women who are not so easy to mix. The basic ideas that bring moderate to severe experience can be called excellent.

However, creativity, subsequent execution, and final quality are never the same. Sometimes, if you take a big step, you will be easily injured, and the damage caused by these scars to the brand and core users be covered by a burst of marketing and a burst of self-satisfaction, live.

In short, it is the same as what the players said: “Love and Deep Space”, look forward to big changes.