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Microsoft updated DirectStorage version 1.1, adding support for GPU decompression, greatly improving the efficiency of loading game scenes – mashdigi -Technology, New Products, Interests, Trends

For the DirectStorage technology offered by Microsoft, which can use the minimum amount of CPU resources to allow the system to access more storage device data at the same time, it has released version 1.1 earlier, which adds the use of GPU decompression and game execution efficiency can be further improved.

Using the DirectStorage technology implementation, Microsoft has added a similar technology principle to NVIDIA RTX IO in version 1.1, using the GPU to accelerate the efficiency of game data decompression, and can also support the use of open source GPU lossless compression format offered by GDeflate from NVIDIA, so that the game loading time can be greatly reduced, and the efficiency of game operation can be improved, it can even be used for streaming video and audio content access and playback speed.

Compared with the previous version 1.0, in version 1.1, the CPU and GPU can simultaneously decompress at the same time, which can increase the loading speed of the game scene by almost 3 times. The loading of the game scene can be completed in 0.8 seconds , and through Zlib, which is also an open source compression technology, and through CPU decoding, it takes 2.36 seconds to complete the loading of the same game scene.

In addition to being applied to game content, this technology is also conducive to speeding up the loading of 3D image content. As more and more operating and interaction interfaces begin to introduce richer visual designs, this technology also helps speed up the human computer. interaction experience.

Currently, Windows 10 and Windows 11 can implement DirectStorage technology. Therefore, under the application of this technology, the variables that still affect the efficiency of game operation include GPU computing power and storage device access performance.