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Nvidia RTX 6090 Rubin: First GPU Generation Revealed - News Directory 3

Nvidia RTX 6090 Rubin: First GPU Generation Revealed

September 18, 2025 Lisa Park Tech
News Context
At a glance
  • This article⁣ discusses the upcoming NVIDIA Rubin CPX GPU, primarily focused on its AI acceleration capabilities, but also explores its potential implications for ⁢a future GeForce gaming card...
  • * Memory: Will feature 128GB of memory, a significant increase over Blackwell GPUs (max 3, frequently enough less in gaming models).
  • *⁢ Shared Architecture: The article suggests the Rubin CPX ⁣chip could be a secondary chip planned for gaming, potentially becoming the RTX 6090.
Original source: cnews.cz

Summary of the Article: NVIDIA Rubin CPX & potential GeForce RTX 6090

This article⁣ discusses the upcoming NVIDIA Rubin CPX GPU, primarily focused on its AI acceleration capabilities, but also explores its potential implications for ⁢a future GeForce gaming card (potentially the RTX 6090). HereS a breakdown of the key points:

rubin ⁤CPX‍ (AI Focused):

* Memory: Will feature 128GB of memory, a significant increase over Blackwell GPUs (max 3, frequently enough less in gaming models). This is achieved with a 512-bit memory bus.
* memory ⁤Chip Configuration: ‍ The 128GB could be realized using either:
* Twice the number of chips as current RTX 5090 (using 32GB/4GB GDDR7 chips)
* A 1024-bit bus with 16GB GDDR7 chips ⁢(less likely).
*⁤ Role: Designed for AI inference with large models adn will be used in NVIDIA Rack systems alongside a larger “RUBIN” GPU (R200).

Potential GeForce RTX 6090 (Gaming Focused):

*⁢ Shared Architecture: The article suggests the Rubin CPX ⁣chip could be a secondary chip planned for gaming, potentially becoming the RTX 6090. However,‍ NVIDIA is unlikely to release it as such.
* shader Count (Speculation): ‍Based on a visualization of the chip, estimates suggest:
* 16 GPC blocks * 6 TPC per GPC = 192 SM ⁢blocks = 24,576 shaders.
* Potentially up to⁤ 256 SM blocks = 32,768 shaders ‍(if GPC blocks⁣ contain⁢ 8 TPC).
* Defective Units: Like current GPUs, some units⁢ will likely be disabled in the gaming version to utilize chips with⁢ defects.
* Production Process: Likely 3nm or 2nm process ⁢via TSMC.
* Size: expected to be large,⁤ around 600-800 mm².

Key Takeaways:

* NVIDIA is pushing the boundaries of GPU memory capacity with the Rubin CPX.
* The architecture could ⁤ be adapted for gaming, but NVIDIA’s plans are unclear.
* The potential RTX 6090 ‍(if it exists) could be a very powerful card with a high shader count.
* The article relies on analysis of visualizations and speculation, as NVIDIA hasn’t released official details ⁤about a gaming version.

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