Xbox ROG Ally and ROG Ally X Review: High Performance, High Price
ROG Devices: A Versatile Gaming PC Alternative
ASUS ROG (Republic of Gamers) devices, despite their dedicated gaming focus, function as fundamentally regular personal computers. This offers a level of versatility absent in more closed ecosystems like those of Nintendo or Valve. Beyond gaming, ROG devices can handle media playback, web browsing, and even standard office tasks-though some may find the latter a chore. Crucially, users aren’t locked into a single game store; Steam, the Epic Games Store, and GOG are all readily available for installation.
The Xbox app further enhances this flexibility by aggregating games from all installed clients into a single library view, nonetheless of their origin. Users can even emulate the Steam Deck experience by running Steam in Big Picture mode, although some controller keybindings may require adjustment.
A significant advantage of the ROG platform is the ease of installing game modifications (“mods”). While modding is possible on the Steam Deck, its Linux-based operating system can present challenges. On ROG devices, utilizing Windows as the base operating system, mod installation is as straightforward as on a conventional gaming desktop, eliminating uncertainty about compatibility.
Software Layers: A Complex Interface
The user interface landscape is complicated by the inclusion of ASUS’ Armoury Crate SE software, adding a third layer alongside Windows and the Xbox app. Armoury Crate SE functions primarily as a device manager, accessible via a dedicated button that brings up a Command Center quick menu. This menu allows for instant adjustments to power profiles, custom control input creation, and frame rate limiting. It also provides a real-time system monitor displaying temperature, CPU and GPU performance, battery level, power drain, and current frame rate.
Delving deeper into Armoury Crate SE reveals granular system settings and customization options for the LEAD rings under each thumbstick. It also includes its own Update Center-adding to the existing update management burden-and a separate unified game library, distinct from the Xbox app’s. While familiarity with the software’s layout develops over time, the learning curve is steep, and managing three central interfaces for a single device feels unnecessarily complex.
