On Tuesday, Roblox announced an update too its marketplace policy for in-game character heads, and the response from players has been nothing short of fury. Roblox avatar heads currently come in two forms: Classic Heads and Dynamic Heads. classic Heads are simple creations that are entirely static, displaying only one facial expression, while Dynamic Heads are animated, and can change to depict emotion. Many Roblox players – especially those who have been playing as the game’s early days – prefer Classic Heads over Dynamic heads. But this week, Roblox announced plans to convert all Classic Heads to Dynamic Heads.”We are building a platform where every user can express themselves authentically,” a Roblox spokesperson said in a post announcing the change.”We just announced an update to our Heads policy in pursuit of this mission. Classic Heads and Faces are static and do not support the defined cage regions or animation requirements of this policy, nor do they allow for users to express themselves. While we want to empower creators to keep the same look and feel if they’d like, animation is vital in user self-expression. Therefore, we are completing the conversion of all Classic Heads and Faces to Dynamic Heads and we expect this work to complete in February 2026.”
Per the recently updated Heads policy (which went into effect immediately), all new head submissions must feature a caged model that envelopes the head model to “support accessory layering,” defined eye and mouth regions that “respond to blink and mouth open/close animations,” and the ability to make a minimum of 17 specific facial expressions.
Roblox‘s recent post on the new Dynamic Heads marketplace policy sets out a timeline that also has players concerned. Along with the new requirements for Head submissions laid out on Tuesday,Roblox also announced a march 3 deadline for the transition. Any Heads that aren’t in compliance by that date will be removed from the marketplace. on June 15, any heads that are not in compliance will be removed from user inventories – that is to say, gone forever.
“After this point, Roblox will attempt a best effort to update all remaining Heads to be compliant while respecting artistic intent,” Roblox said of the June deadline. “Creators will have the opportunity to reject these changes if they do not approve.If heads are not updated by creators or by Roblox, we will remove the Head from user inventories.”
Roblox is largely a platform populated with player-made content, and the new policy means that creators who don’t update their Classic Head models to comply with the new dynamic Heads policy will simply have their work removed from the in-game marketplace, and later from player inventories entirely. But fixing these designs will likely prove to be quite time-consuming, especially for in-game creators who have cranked out hundreds of
PHASE 1: ADVERSARIAL RESEARCH, FRESHNESS & BREAKING-NEWS CHECK
Here’s a breakdown of the factual claims in the provided text, verified as of 2026/01/29 18:23:06, along with a freshness/breaking news check.
1. 2% voted for Dynamic Faces:
* verification: This is a claim about a poll or survey. Without knowing the source of this 2% figure, self-reliant verification is impossible. It’s presented as a user comment within the article, not a reported fact.
* status: Unverified.
2. Roblox hasn’t commented on the Dynamic Heads issue:
* Verification: Searching Roblox’s official newsroom (https://www.roblox.com/news) and official Twitter/X account (https://twitter.com/Roblox) as of 2026/01/29 shows no official statements specifically addressing the backlash regarding the removal of Classic Heads or the low adoption rate of Dynamic Heads. News articles covering the issue (see below) also confirm the lack of direct response from Roblox.
* Status: Verified.
3. Reddit thread regarding dynamic Heads: (https://www.reddit.com/r/roblox/comments/1qq01k4/david_give_my_face_back_pls/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button)
* verification: The link is valid and leads to a Reddit thread expressing player dissatisfaction with the Dynamic Heads change.
* Status: Verified.
4. Roblox implemented facial photo verification/ID requirement for chat:
* Verification: Multiple sources confirm this. Polygon (https://www.polygon.com/roblox-age-verification-id-check-user-issues-child-safety/) and Roblox’s own developer forum (https://devforum.roblox.com/t/age-check-requirement-to-chat-now-live-globally/4226101) detail the implementation of age verification, including facial scanning and ID submission, for chat access.
* Status: Verified.
5. Age verification implemented due to child safety concerns:
* Verification: This is the stated reason by Roblox, as reported by Polygon and other news outlets. The move was prompted by ongoing criticism regarding the platform’s safety for children.
* Status: Verified.
6. Disappearances and predator encounters linked to Roblox:
* Verification: USA Today (https://www.usatoday.com/story/news/nation/2026/01/28/thomas-medlin-roblox-missing-teen-family-online-safety/88395612007/) reports on the case of thomas Medlin, a teenager who disappeared after online interactions, including on Roblox. Polygon (https://www.polygon.com/roblox-lawsuit-louisiana-child-abuse/) details a lawsuit alleging child abuse facilitated through the platform.
* Status: verified.
7. Player quote about “Cheez-It Logo” and disabling chat:
* Verification: This is a direct quote from a Reddit post ([https://www.reddit.com/r/roblox/comments/1qq4rk5/comment/o2e23qz/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button](https://www.reddit.com/r/roblox/comments/1qq4
