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“Baldur’s Gate 3” Launches Official Modding System for PC and Home Consoles

Credit: NexusMod

The biggest fun of the PC version of the fantasy PRG “Baldur’s Gate 3” is the mod, but it often conflicts with the game’s constant release of major and minor updates. Developer Larian Studios wants to reduce the cost of the game. Due to operational issues, an official modding system applicable to PCs and home game consoles will be launched.

The “Baldur’s Gate 3” update file “Official Patch No. 6” was launched two days after Valentine’s Day. It optimized visual details such as character kisses and camp animation, and improved a large number of the game’s bugs. However, many players have reported that patch 6 has caused the following issues Due to complex issues such as delayed movement in urban areas and delayed trading systems, the official has launched a patch update, Hotfix #19.

But the issue of module crashes is still a hot potato: editorial director Michael Douse tweeted that Larian is working to provide “robust” technical support for cross-platform modules and that it is expected to officially launch in the second half of 2024.

“I understand that it feels bad every time a game update causes a mod to crash. Our community team will begin communicating with the modding community in a circular manner. Work is currently underway.” Michael Douse said he loves the modding community and plans to help For this group of players, if you are interested in this issue, we recommend joining the official Discord community.

“Baldur’s Gate 3” is on sale for PS5, PC and Xbox Series X/S.


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