Newsletter

CD Projekt Red Narrative Director Discusses Impactful Background Choices in ‘Dynasty 2077’ Sequel ‘Codename Orion’

According to the latest news released by CD Projekt Red, compared to the three backgrounds of “Nomad”, “Street Wagon” and “Enterprise Person” in “Dynasty 2077”, the sequel “Codename Orion” has three different backgrounds and genres. choice can lead to more complex plot branches.

In a recent appearance on Answered Podcast, CD Projekt Red narrative director Philipp Weber admitted that the “original background” chosen during character creation in “Cyber ​​​​​​2077” actually has too little impact, which will be brought into the sequel. across the board. Although Philipp Weber is currently busy with the development of a new game in the “Witcher” series, “Codename Polaris”, the authentic sequel to “Avatar 2077” has also entered the planning phase.

“I think there are a lot of settings in the game, like the birth backgrounds for example, that give you the expectation that you can play a variety of different characters. I think that’s something we’ll improve in the future. One of the examples. Why I did a promise that ultimately seemed unfulfilled,” he said.

The content of the prologue played by players in “Dynasty 2077” will be determined by the choice of birth background, but as long as the prologue is passed, any background will lead to the same main mission. After that, except for some dialogue options and some side quests related to your birth background, the other contents are almost the same.

“The game starts out very detailed, with players being nomads, businessmen and street thugs, but after that it sometimes feels a little stale and sometimes changes. Looking back, as a mission designer, I think we can look at some of the old topics they bring more experience, they give more time and I think maybe we can handle them in a less confusing way,” he said.

Błażej Augustynek, the lead mission designer of “Codename Polaris” who participated in “Codename 2077”, also admitted that the birth background chosen by the player during character creation doesn’t actually have much impact on the overall direction of the game’s plot. game. He said that the background selection only represents how the player wants to play V.

“No matter what you did before, at some point everything will fall apart, right? And then you and Ajie will start a new life. Obviously we hope that this choice is more important, but I think the way it’s presented right now , it’s like your past comes from a certain kind of life. But that life is over, everything is in the past and now you are starting a new life. Spoiler alert. , you also have to face the consequences of this choice at the end of the prologue. ” She said

At the moment, CDPR has not revealed much news regarding the sequel to “Dytronics 2077”, and it has not been determined whether it will continue to use the first-person perspective design. Considering that “Cyber ​​​​​​2077” recently launched the major update of the final version 2.1, it means that CDPR was able to invest more resources in the new game series “The Witcher” and “Cyber ​​​​​​2077”.

According to an interview with the IGN website in November, the team revealed that it will do everything possible to avoid errors when “Dytronics 2077” initially launches in 2020. Therefore, the quality of the final version 2.1 of “Dytronics 2077” and the Expanded “Free Fantasy” content that went through another three years of development could become the team’s blueprint for future sequel development.

#CDPRs #narrative #director #admitted #influence #origin #setting #Dynasty #limited #sequel #strengthen #improvements #Basic #Game

Comments

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.

Trending