Fortnite Activists ICE Resistance
- This article details the efforts of New Save Collective, a group of gamer-activists, to use online gaming spaces - specifically Roblox and Fortnite - to educate players...
- * Role-Playing Scenarios: New Save Collective staged a "special event" in Roblox simulating real-life ICE raids, allowing players to experience and react to these scenarios.
- In essence, the article showcases a novel approach to activism - leveraging the popularity and immersive nature of online games to address real-world social and political issues.
Summary of the Article:
This article details the efforts of New Save Collective, a group of gamer-activists, to use online gaming spaces – specifically Roblox and Fortnite – to educate players about their rights when interacting with ICE (Immigration and Customs Enforcement) and to raise awareness about ICE’s practices.
Here are the key takeaways:
* Role-Playing Scenarios: New Save Collective staged a “special event” in Roblox simulating real-life ICE raids, allowing players to experience and react to these scenarios. One scenario involved a player portraying a worker on a visa being stopped and questioned by players acting as ICE agents.
* Educational Focus: The group’s goal is to educate gamers about their rights and provide information on how to respond to ICE encounters.They are collaborating with immigration advocacy groups and content creators to amplify their message.
* Countering Right-Wing Influence: The article highlights that online gaming spaces have been increasingly used by the right for recruitment and ideological propagation. New Save collective aims to counter this trend by using games for progressive education and advocacy.
* DHS involvement: The Department of Homeland Security has also begun utilizing gaming platforms, recently posting an image mimicking marketing tactics, suggesting an attempt to engage with potential recruits or influence public perception.
* Upcoming Event: New Save Collective is planning a closed scavenger hunt in Fortnite as a more casual educational opportunity.
In essence, the article showcases a novel approach to activism – leveraging the popularity and immersive nature of online games to address real-world social and political issues.
