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“Stranger of Paradise Final Fantasy Origin” production team interview to experience the protagonist Jack’s unrepentant mental journey “Stranger of Paradise Final Fantasy Origin”

SQUARE ENIX and KOEI TECMO Games Team NINJA jointly developed the action role-playing game “Stranger of Paradise Final Fantasy Origin” scheduled to be launched on March 18. SQUARE ENIX producers Fujiwara Ren, SQUARE ENIX Director Daisuke Inoue and KOEI TECMO Games Team NINJA Brand Manager and Producer Yasuda Fumhiko and other core production teams recently received video interviews from Asian media such as Bahamut GNN to share the latest information about the game.

Trial Version

The first is about the unstable frame rate of the second wave of experience version. The production team said that such a problem has indeed been found, and the official version will strive to achieve the goal of 60FPS. In addition, the game will also provide quality priority and frame rate priority modes to choose from, players can set according to their own preferences.

Regarding the feedback and scheduled adjustments and modifications received by the second wave of trial versions, the production team said that the most important part is the frame rate and execution performance optimization mentioned above. The system part has been finalized and is currently being adjusted and polished towards the official version. In addition, we also received a lot of comments on the multiplayer matchmaking and teammate AI sections. In the future, the AI ​​of teammates will be improved. In addition to making their actions more rational and optimized, teammates’ behavior will also be more personalized, reflecting the personalities of different characters.

As for whether there will be a plan for the third wave of the trial version, the production team said that although there is no specific news yet, it will be carefully considered.There have also been many players who expressed their desire to have a PS4 trial version before. . It is currently under active review and will let you know as soon as there is relevant news.

※Editor’s note: The previous trial version only provided the PS5 version and the Xbox Series X|S version, and did not provide the PS4 version

Story and Character Setting

Regarding the shaping of the overall style of the game, the production team said that because the story this time describes the experience of the protagonist Jack becoming the villain Garland, the overall style is indeed darker and more violent than the previous “Final Fantasy” series. a little.

Since the game has a setting that crosses the time and space of the works from other “Final Fantasy” series, when asked if this story is related to “Dissidia Final Fantasy” with a similar setting, the production team said that although the game The labyrinth part of the game has been influenced by other “FF” saga, but the game itself is not much related to “Dissidia” across the “FF” series of time and space.You can understand this story as the time and space cycle of “Final Fantasy I” one of the possibilities.

※Editor’s note: 《Final Fantasy The main axis of the story of “I” is based on an endless time and space cycle of “going back to the past to make yourself today”

There will be more classic scenes from “Final Fantasy I” in the game, but the meaning of the game is hard to say, and it is left to players to experience it by themselves.

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    Underwater Temple

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    Earth cave

game system

In the two-wave experience version, many players felt that the operation of the game was close to that of Nioh, and it was quite compact. But the magic chant takes too long and is easily interrupted by the enemy. Therefore, although there are many powerful magics designed to reproduce the characteristics of the “Final Fantasy” series, it is difficult to play.

In this regard, the production team stated that because the game was created by Team NINJA, the goal is to exceed the combat level of “Nioh”.The director of Team NINJA this time is colleagues who have participated in many cooperative IP adaptation games such as “Persona 5 Chaos: The Phantom Attacker” and “Marvel Heroes: Ultimate Alliance”. , so on the basis of the Team NINJA action game, it can give full play to the characteristics of the cooperative IP and show the latest achievements.

※ Usuda Hiroshi and Kumabe Nobuyasu

As for the problem that magic is difficult to play, it is mainly because the content of the trial version is relatively short, and it is difficult for players to fully use various weapon skills in a hurry. The official version will have more time for players to gradually get used to the operation of each profession, so that players can better find the gameplay that they are good at. The power of magic has also received a lot of feedback in the two waves of experience versions, and the official version will be further adjusted and improved based on these feedbacks.

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Most of the advanced occupations that appear in the trial version are passive skills, and there are few active skills that show different action characteristics. The production team said that because there are many types of occupations in this work, the occupations included in the official version are more than those in the trial version. many. If there are many active skills, it will have a negative impact on the player’s long-term playing style and experience. Based on this premise, it will not add too many active skills. However, advanced or more advanced occupations will still have some active skills open one after another. The game will include 27 occupations including basic, advanced and advanced, with more than 200 skills.

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    red mage

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    Berserker

Regarding how the game avoids falling into the boring cycle of fighting treasures, the production team said that the official version will include the forging facility “smithing shop” that is not available in the trial version. Players can create their own equipment or strengthen specific parts of the equipment. A high degree of customization, I hope players can enjoy more fun when playing treasure.

As for some players who feel that the actions of the previously announced “Samurai”, “Warrior” and other occupations are very similar to “Final Fantasy XIV”, the production team said that they “did not” communicate with the production team of “Final Fantasy XIV” during the production. Yes, but the Team NINJA team does have a Warrior of Light (player) from Final Fantasy XIV. Maybe it’s because he likes it so much that he has been subtly influenced by it?

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    warrior

Regarding the fact that the stories presented in the previous waves of publicity are relatively scattered, it is a little difficult to grasp the story style and route that the game wants. The selected song “My Way” It also fully conveys the mental journey of the protagonist Jack. Although Jack will eventually become the villain, and he has experienced a lot of hardships and difficult choices in the process, he has no regrets even in the end, just like the meaning conveyed by this song.

※”My Way” is a classic song sung by the late American singer Frank Sinatra in 1969

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Game information

  • Game Name: Stranger in Paradise Final Fantasy Origin

  • Game Type: Action RPG

  • Compatible platforms: PlayStation 5 / PlayStation 4 / Xbox Series X|S / Xbox One / PC

  • Release Date: March 18, 2022

  • Suggested selling price: NT$1,790 for the physical standard edition, NT$4,470 for the physical collector’s edition
    Download Standard Edition for NT$1790, Digital Deluxe Edition for NT$2690

  • Language version: Traditional Chinese / English / Japanese, etc.

  • Number of players: 1 person (up to 3 people connected)

  • Age Rating: Restricted

  • Developer: KOEI TECMO Games Team NINJA

  • Publisher: SQUARE ENIX

  • Agent distribution: Taiwan Guangrong Tecmo

  • Official website: https://www.jp.square-enix.com/sopffo/

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