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Assassin’s Creed Project Red: Rumors Surface About Graphics and Gameplay Details in Edo Period Japan Setting

Rumors are circulating about information relating to the graphics and gameplay of Assassin’s Creed Project Red, developed by Ubisoft Quebec and set in the Edo period in Japan.

Assassin’s Creed Project Red is known to be an open world action role-playing game, and according to rumors, some foreign media have acquired the first gameplay footage and talked about it.

According to the video, the game’s graphics engine will use an updated version of the existing engine called “Anvil Pipeline”, and from a technical point of view, global ray tracing and the latest technologies, such as the use of virtual geometry, will be applied, probably be used. . He also added that the animations, parkour systems and weather will become more dynamic.

The mention of the gameplay aspect also attracted attention, and compared to Valhalla, Assassin’s Creed’s previous work in the open world action RPG genre, more gory scenes were applied and not just the action, but stealth and stealth gaming have also become more important than ever. , the function of turning on and off the flashlight, hiding in tall grass or bushes, and quickly avoiding the enemy’s line of sight is said to also be applied.

Furthermore, housing functions have been further expanded, customization has become more diverse, and it is very likely that the well-received elements in Valhalla will be preserved while the existing disappointing parts will be improved.

There are many expectations that Assassin’s Creed Red will be released before March 2025 and it is expected that only the PC, PS5 and Xbox Series X/S versions will be released.

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