Skip to main content
News Directory 3
  • Business
  • Entertainment
  • Health
  • News
  • Sports
  • Tech
  • World
Menu
  • Business
  • Entertainment
  • Health
  • News
  • Sports
  • Tech
  • World
Nvidia DLSS 3.5 Backlash: Gamers & Devs Slam ‘Completely Wrong’ AI Upscaling - News Directory 3

Nvidia DLSS 3.5 Backlash: Gamers & Devs Slam ‘Completely Wrong’ AI Upscaling

March 20, 2026 Lisa Park Tech
News Context
At a glance
  • Nvidia CEO Jensen Huang is defending the company’s new DLSS 5 technology in the face of widespread criticism, even going so far as to say gamers are “completely...
  • The core of the controversy revolves around DLSS 5’s ability to not just upscale resolution, but also generate entirely new geometric details and textures.
  • The issue touches on a growing tension within the gaming industry regarding the role of AI and upscaling technologies.
Original source: wired.com

Nvidia CEO Jensen Huang is defending the company’s new DLSS 5 technology in the face of widespread criticism, even going so far as to say gamers are “completely wrong” about their concerns. The backlash stems from the technology’s potential to dramatically alter the visual style of games through generative AI, a feature some developers reportedly learned about alongside the public at Nvidia’s GTC event earlier this week.

The core of the controversy revolves around DLSS 5’s ability to not just upscale resolution, but also generate entirely new geometric details and textures. While Nvidia frames this as expanding creative possibilities for developers, many in the gaming community fear it could lead to homogenized visuals and a loss of artistic control. Indie game developer Raúl Izquierdo succinctly captured this concern, questioning whether developers want their characters “yassified” by AI.

This isn’t simply a matter of aesthetics. The issue touches on a growing tension within the gaming industry regarding the role of AI and upscaling technologies. As XDA Developers reported in January 2025, DLSS, while improving performance, can introduce visual artifacts like ghosting and smearing, particularly in fast-paced games. The concern now is that DLSS 5’s more aggressive AI intervention could exacerbate these issues, or introduce entirely new ones.

A Tool, Not a Solution

The debate highlights a broader trend: the increasing reliance on technologies like DLSS as a workaround for optimization issues. According to game developer Marwan Mahmoud of Incrypt, DLSS is often viewed internally as a “tool that helps” rather than a “core solution.” This suggests that some developers may be leaning too heavily on upscaling to mask underlying performance problems, potentially at the expense of visual fidelity.

Huang’s defense centers on the idea that developers retain “controllability” over the generative AI, and can “fine-tune” its effects. However, the extent of that control remains unclear, and the initial demo showcased significant visual changes that sparked the negative reaction. The fact that developers like Capcom and Ubisoft were reportedly caught off guard by the demo’s appearance further fuels skepticism about Nvidia’s claims.

The Hardware Question

Another point of contention is the hardware requirements for DLSS 5. Nvidia demonstrated the technology on two high-end GeForce RTX 5090 graphics cards. As Izquierdo points out, the value proposition shifts dramatically if the technology were to benefit older or less powerful hardware. “If this were done on an [RTX 2080 graphics card], for instance, I think I would be thinking differently about it,” he said. The current focus on high-end hardware reinforces the perception that DLSS 5 is primarily a showcase for Nvidia’s technological prowess, rather than a genuine effort to improve the gaming experience for a wider audience.

Beyond the Uncanny Valley

The negative response to DLSS 5 may also reflect a deeper unease about the increasing role of AI in creative fields. As WIRED notes, the reaction isn’t just about crossing the “uncanny valley” – the point where artificial creations become unsettlingly realistic – but about what happens *after* we cross it. The prospect of AI fundamentally altering the artistic vision of games raises questions about the future of game development and the role of human creativity.

the success of DLSS 5 will depend on how developers choose to implement it. If used judiciously, it could unlock new creative possibilities. However, if it leads to homogenized visuals and a loss of artistic control, it risks alienating both gamers and developers. The coming months will be crucial in determining whether Nvidia can address the concerns surrounding DLSS 5 and convince the gaming community that its vision for the future of AI-powered graphics is a positive one. The situation highlights Nvidia’s growing power in the AI space, and suggests that, for now, the company is largely dictating the terms of that future.

Share this:

  • Share on Facebook (Opens in new window) Facebook
  • Share on X (Opens in new window) X

Worth a look

  • Sky Media and Amazon Ads Partner to Simplify Streaming TV Buying
  • Giant Light Studios releases expanded Mr. Magpie’s Harmless Card Game demo

Related

artificial intelligence, console games, Gaming, NVIDIA, PC games, video games

Search:

News Directory 3

News Directory 3 catalogs US newspapers, news services, newsstands and digital news outlets across all 50 states. Browse local publishers by city, state, or topic, and follow current headlines linked back to their original sources.

Quick Links

  • Disclaimer
  • Terms and Conditions
  • About Us
  • Advertising Policy
  • Contact Us
  • Cookie Policy
  • Editorial Guidelines
  • Privacy Policy

Browse by State

  • Alabama
  • Alaska
  • Arizona
  • Arkansas
  • California
  • Colorado

© 2026 News Directory 3. All rights reserved.
For contact, advertising, copyright, issues email: office@newsdirectory3.com